9
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 26 Aug 2024
9 points (100.0% liked)
Let's Talk About Games
467 readers
1 users here now
Where Am I?
Welcome to Let's Talk About Games - A Feddit community for video games, the community around them and the ways in which we play, interact and consume them.
Rules
- Follow the rules of the larger Feddit.uk instance.
- Don't be the arsehole.
Links
-
If you'd like to get your community listed here, send me a DM.
founded 10 months ago
MODERATORS
Interesting
I posted "Do you still play couch coop nowadays? Which games do you recommend?" 20 days ago, got 133 upvotes and 47 comments
I would like it too, but I'm afraid there is only so many posters / posts to spread over communities with our current userbase.
I myself would not go create a community dedicated to game discussion at this point. I don't feel that the traffic at !games@sh.itjust.works is high enough to warrant even breaking communities out of that -- like, there are plenty of people who do talk about games there.
But on the other hand, I'm not sure that it gains much to actively shut down a small community either. Like, I'd guess that most people on this community are probably also able to find !games@sh.itjust.works or similar. I just subscribe to both, and if someone posts something here, I'll see the post.
Right now, if I want to talk about games, I do it at !games@sh.itjust.works. If that ever becomes too high-traffic, then I'll maybe start posting somewhere like this community.
I think that having an MIA moderator could become an issue, but it's not as if this community is flooded by spam or people behaving badly or something, so...shrugs
I think instance admins can transfer moderator powers by request, if absentee moderation should become an issue.
I wouldn't blame anyone for sticking to c/games, maybe it is too early for niche communities to thrive on Lemmy. I still think attempting to promote and maintain this community has value, but there's no denying that attempting to keep it active requires a lot of effort considering the type of posts it's intended for.
We can indeed. If a user if the instance, who is in good standing, would like to take up the reins moderating a community they often post to, then they can drop us a note a and we'll look into it. We do keep an eye out for enthusatic posters to communities without an active Mod and might reach out to them but there's no harm in being proactive.
To me the main issue is new joiners. Once in a while, you see someone new to Lemmy who doesn't know how to find communities. They register on feddit.uk, look at the local communities, see that it's inactive, and question whether Lemmy is active as a whole.
Temporarily locking it with a pinned post to !games@sh.itjust.works might prevent that
It certainly depends on the clients used, but in my experience searching for communities Lemmy-wide is as, or perhaps even more, discoverable/straightforward than looking through local communities. So most new users will hopefully find their way to other servers' communities (and I expect this UX to be reinforced by most clients where promoting decentralisation is part of their philosophy).
Of course some users will still stumble upon an inactive community first and be confused. However, I don't know if stumbling upon locked communities instead would be a big improvement (and would certainly be a detriment to the existing occasional poster who now has an additional barrier to posting).
A reference to one or more related communities in the description would be a great idea though, regardless of level of activity; it'd be a fallback for inactive communities, but also a curated way to find more places in that field.
Locked communities should indeed have a redirection pinned post
!casualconversation@lemmy.world has one