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Warframe
dormi.zone community and fansite for the free-to-play third-person co-op action shooter, Warframe. The game is currently in open beta on PC, PlayStation 4 & 5, Xbox One & Series X/S, and Nintendo Switch.
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Strike System
We use a 3 strike system. Strikes are given for breaking the Golden Rule, Excessive Trolling Rule, repeated failure to credit artwork, or for continued spam after a warning. Upon the third strike, the offending user is banned from accessing dormi.zone.
Extreme offenses, including but not limited to wishing death on another user or extreme bigotry will result in an instant permanent ban from dormi.zone.
Rules on dormi.zone
The following rules apply to users registered on dormi.zone, as well as users from instances federated with dormi.zone who interact with our users and communities.
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Golden Rule
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Excessive Trolling Rule
Do not intentionally mislead or antagonize others or act contrarian.
Prohibited Content
Do not post any of the following:
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Do not create an account to evade punishment or avoid restrictions.
Posts & Comments
These rules apply to posts and comments within dormi.zone communities.
Accusation Rule
You may only accuse another person's or organization's integrity, business practices, etc. if you have sufficient evidence.
Begging Rule
Do not beg for in-game items.
Link Obfuscation Rule
Do not obfuscate links using link shorteners like bit.ly.
Naming Rule
You must obscure other person's names or usernames in your posts and comments.
Real World Controversy
Do not introduce politics or other real-world controvery in your posts and comments.
Spoiler Formatting
When the sidebar of a community states that "Spoiler Formatting" is being enforced, the following rules apply for posts that involve lore/story spoilers:
- You must begin the title of your spoiler post with "[Spoiler]" and not include the actual spoiler in the title.
- Comments containing spoilers outside of spoiler posts must be formatted as a spoiler block, see here.
Posts only
These rules apply only to posts within dormi.zone communities.
Context Rule
Posts with vague or no context or with little-to-no information are removed.
Expired Event Rule
Event posts are removed after the event (alert, invasion, etc.) is over.
Fluff Post Quality Rule
Meme posts must be 100% (or very close to it) Warframe content, even if it's modelled after an existing meme template.
Help Desk Rule
Posts that involve issues with your Warframe account are removed and referred to the official Warframe support desk.
Relevance Rule
Posts that are not directly related to the community they're posted in are removed. A clever title or text placed over an image are not enough.
Creative Content Rule
You must limit posts of your own creative content (Captura,art, videos, etc.) to twice a calendar week, starting on Sunday, with at least 24 hours in between.
Trading Rule
Posts that offer trades or exchanges of any kind are removed.
Recruitment Rule
Squad recruitment posts are removed and redirected to the pinned Squad Recruitment post.
Warframe's early game is a bit of a mess balance-wise, and has very little guidence.
Make use of nightwave for some useful Aura mods, and you can get some weapon/warframe slots for ranking it up. Any challenges that aren't completed by the end of the week just get banked and become available again once you've completed some of your current week's challenges. The weekly challenges never really expire until the end of the current nightwave cycle which tends to go on for quite a while. You can purchase Orokin Reactors/Catalysts from nightwave to increase your warframe/weapon mod capacity to 60 (for a rank 30 warframe/weapon). I don't think I would really want to use many of them on a base warframe/weapon, you're better off using them on a Prime instead/or if there's a base warframe/weapon you tend to use often. Once you progress further into the game, you usually have more Reactors/Catalysts than you can use.
Forma is the other way to fit more mods into your warframe/weapons, a little build restricting because they need to match the polarity to reduce the mod cost (or penalty if it's a different symbol), but that's where the min-max fun is if you're into making builds.
If any build guides suggest "Galvanized Mods" or weapon arcanes, then you're looking at a guide aimed more for very late game. Modding generally follows the same pattern for all weapons, Base Damage, Crit Chance, Crit Damage, Multishot, Element, Optional/QOL.
For a primary weapon you want:
Serration, Point Strike, Vital Sense, Split Chamber and your other mod slots are for an elemental combo/option mods (reload speed, fire rate, etc). You might have noticed a planet will suggest an element type like Viral, you would go into the mod screen for your weapon and type in "Viral" into the search box and it will filter mods that can be used to make that element.
Secondary Weapons: Hornet Strike, Pistol Gambit, Target Cracker, Barrel Diffusion, element and optional mods. Melee: Stance Mod, Pressure Point, Organ Shatter, True Steel, element and if your melee weapon is slow then you will want a mod like Fury on to increase the attack speed, otherwise this mod falls under the optional category. If you have the Skijati, that weapon comes with the Sacrificial versions of point strike/organ shatter along with the polarities to use those mods, so use those instead of their base versions.
One last thing is if you haven't joined a syndicate yet, pick one and rank it up. Either pick New Loka, Perin Sequence and Red Veil OR Cephalon Suda, Arbiters of Hexis and Steel Meridian. Someone probably can probably do a better explanation on how these syndicates work than I have time to write right now/there should be existing guides which should be able to explain how they work in a much less confusing way than I would explain it.
Just want to add: forma are for when you've run out of capacity after you've installed a reactor/catalyst. You can install them before, but it's really inefficient.
Also, if you put all the basic mods on a weapon, and it still feels weak, take a look at its base (unmodded) crit and status chance stats. If, say, base crit chance is significantly lower than base status chance, then replace crit mods with more status/status chance, and see if that feels better. Same principle for frames: some frames have really low base shield, or their abilities don't need range, or they don't need to worry about energy management, so you're better off swapping out some mods for others.