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submitted 2 months ago by istanbullu@lemmy.ml to c/gaming@lemmy.ml

cross-posted from: https://lemmy.ml/post/20207166

850M$ revenue on 70M$ budget sounds a huge success.

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[-] conciselyverbose@sh.itjust.works -1 points 2 months ago
[-] ZeroHora@lemmy.ml 4 points 2 months ago

Look at the games banned on Germany.

[-] conciselyverbose@sh.itjust.works -1 points 2 months ago

Basically Nazi stuff. Which still isn't awesome, but isn't comparable at all to China. It's a small side effect of them trying to prevent actual Nazis from regaining power and not properly recognizing games as art.

It also isn't comparable because anyone who can't be bothered with multiple versions is going to ignore Germany, not ruin their game.

[-] marilynia@discuss.tchncs.de 6 points 2 months ago

Fun fact: Swastika's are actually allowed for artistic and similar purposes, but in the 90's a dodgy ruling did not consider this exception. The reasoning was the same as 'playing violent games make you violent' . The court feared growing up with those symbols would normalize them.

The ban got revoked in 2018

So yeah, we were kinda behind the times, but it's getting better.

[-] conciselyverbose@sh.itjust.works 0 points 2 months ago

Yeah, I was pretty sure they fixed that, but couldn't double check.

[-] scorp@lemmy.ml 2 points 2 months ago

our censorship is le moral™

[-] scorp@lemmy.ml 1 points 2 months ago

get off your high horse

this post was submitted on 12 Sep 2024
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