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efficient game design rule (lemmy.blahaj.zone)
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[-] yetAnotherUser@discuss.tchncs.de 70 points 15 hours ago* (last edited 15 hours ago)

Ok, but the second tweet is a bit redundant

Like what else would a .log file be? A video file? A Word Document? An executable?

Do you really need to inspect the properties to be told: "This .log file is certainly containing text. Thank you for installing Windows 10. Save 5% on your Office 365 subscription with code 'ILOVEMICROSOFT'"

[-] MoogleMaestro@lemmy.zip 16 points 5 hours ago

Like what else would a .log file be? A video file? A Word Document? An executable?

I think their point is that a 200gb text file is a wild size usage for a crash log, and there's probably accidentally some binary data in that log. There's no way a crash log can exceed 2x the size of the game binary itself.

[-] HoloPengin@lemmy.world 10 points 3 hours ago

Could be a bug in their crash handler, just like, infinitely looping and printing something over and over.

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this post was submitted on 19 Sep 2024
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