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efficient game design (lemmy.blahaj.zone)

cross-posted from: https://lemmy.blahaj.zone/post/16648244

efficient game design rule

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[-] InFerNo@lemmy.ml 10 points 2 months ago

"it's a text document"?? It's meant to be read. What else is it supposed to be?

Looking at you, journald ๐Ÿ˜’

[-] nicknonya@lemmy.blahaj.zone 14 points 2 months ago

making a logging system that saves logs as surrealist artworks.
"the warbled edges and polygonal artifacting of the apple in front the Man's face suggests the crash was due to floating point imprecision"

[-] Tangent5280@lemmy.world 4 points 2 months ago

The crash logs need to be saved as brainwaves, and dreamt about while the lead dev is asleep.

this post was submitted on 19 Sep 2024
260 points (94.8% liked)

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