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submitted 8 months ago by Carighan@lemmy.world to c/games@lemmy.world

This is going to be one of those "Ubisoft investigates Ubisoft and found that Ubisoft did nothing wrong at Ubisoft"-situations, isn't it?

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[-] Carighan@lemmy.world 5 points 8 months ago

But like you say, if you want to normalize it, shouldn't it be front and center then? Since that's part of being normal, also being front and center?

[-] ichbinjasokreativ@lemmy.world -2 points 8 months ago

It cannot be front and center and normal at the same time. It cannot be the main part of a character's identity, else it will always be perceived as "special" and "extra", but not "normal". Devs can make whatever game with whatever chars they want ofc, but the result is what we're seeing with ubisoft.

I'm just ranting at this point.

[-] Carighan@lemmy.world 5 points 8 months ago* (last edited 8 months ago)

It cannot be front and center and normal at the same time.

Why not? If it's normal, any possible identity and any possible element will be front and center every so often, no? That's what normality means after all? Something has to be front and center, and if everything is normal, everything will appear there repeatedly?

this post was submitted on 26 Sep 2024
239 points (96.9% liked)

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