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[-] IronKrill@lemmy.ca 3 points 2 weeks ago

Per their original comment, they aren't saying mouse is bad. Their problem is with the keyboard.

… we merely tolerate keyboard as a gaming input device because of the precision that mouse provides

Why are you bringing up the mouse again?

[-] FeelzGoodMan420@eviltoast.org 1 points 2 weeks ago

I also disagree with the keyboard comment. I see no issue with it and I don't know what else would be better when combined with the mouse.

[-] gaylord_fartmaster@lemmy.world 2 points 2 weeks ago

A lack of analog controls is definitely an issue. Having digital buttons on keys that are either 100% on or off loses a ton of fine control.

Playing GTA and need to make a slight left while driving? On a gamepad you just slightly tilt the stick left to make a smooth turn. On keyboard you have to do a bunch of short little taps on A (and D when you inevitably oversteer) to stop yourself from jerking the wheel left.

I remember really wanting a Logitech G13 when they came out but I could never justify spending the money on one.

[-] GoodEye8@lemm.ee 1 points 2 weeks ago

For movement I would take something like a HOTAS over keyboard. For example in games with multiple movement speeds finding the right speed is rather cumbersome on keyboard because the key press is an on/off and not a scale.

Similarly on keyboard movement is restricted to 8 directions. If you need to move in some other direction most people actually use a mouse to compensate for the lack of movement options because it's too cumbersome with a keyboard.

There are benefits to using keyboards but there are places where you can use something better. Analogue input simply gives better movement options.

this post was submitted on 30 Sep 2024
274 points (92.8% liked)

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