this post was submitted on 04 Oct 2024
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I've also been working on a software rasterizer for 9! Maybe I'll post some screenshots here after I polish it up a bit more, lol. I got inspired after porting Quake 1 (I'm aware a port already exists, but I was bored and wanted to reinvent the wheel as a learning experience) and realizing how well it ran. Like, the Quake software renderer is seriously cool tech, way way ahead of it's time!
Oooh that's cool, ping me if you make a post about it
And yeah Quake engine so cool lol, I'm not too familiar with its software rasterizer though
I'll have to read the code sometime. I'm so about CGI, it's good to see examples in software rather than GPU and OpenGL doing most of the work for you