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My ship threw my bags out the window and left me
(possumpat.io)
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I laughed at first, but then I realized I'd have found Starfield vastly more interesting if weird stuff like this happened all the time on purpose and they leaned into it with small quests. This one bug delighted me more than any of the actual quests I can remember at this point.
It almost feels like Starfield was ambitious in the wrong ways. Bethesda trying to aim for Disco Elysium-ish oddness might not have turned out great, but I think it would have made more of a lasting impression.
It would have been fine. Just tie it into the story. Shiny electronics, fancy modules, buggy code and lowballed software coding.
"Captain, the system seems to be experiencing... I'm sorry, Captain, your luggage was just ejected into the upper atmosphere..."
QUEST: System Shocked
Find the bug in the system. Bring your flyswatter. A BIG flyswatter.
Serious graphics and a fun game design set in a universe that feels serious with an underlining of sillyness.
I mean those kinds of things arent atypical in elder scrolls and fallout. It gives the world a little flare to it if done right.