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submitted 2 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Kolanaki@yiffit.net 17 points 2 months ago* (last edited 2 months ago)

I think they (and by that I mean management) just don't want to spend the time getting the developers themselves up to speed on a new system. They've used the current one for so damn long, they likely based all scheduling on the fact that most of the people working there know it inside and out.

They've probably also put considerable work into the next project already and don't want to start over.

[-] switchboard_pete@fedia.io 29 points 2 months ago

They've probably also put considerable work into the next project already

fallout 4 was 9 years ago, and people wanted them to switch to a new engine then

you're right, of course, but good lord have they had ample time to course correct since then

[-] shnizmuffin@lemmy.inbutts.lol 19 points 2 months ago

The train in fallout 3 was just a guy with a train for a head running along a track

[-] SteposVenzny@beehaw.org 7 points 2 months ago* (last edited 2 months ago)

That may be silly to think about but it worked.

[-] ripcord@lemmy.world 3 points 2 months ago

Hey, if it works it works.

But pretty damn hilarious.

[-] altima_neo@lemmy.zip 6 points 2 months ago

People wanted them to switch to a new engine for Skyrim. They claimed they were using a new engine, but it was the same old pig with makeup.

[-] DarkMetatron@feddit.org 3 points 2 months ago

Yes, and Unreal Engine 5 is still the same old pig with makeup Unreal 1 Engine from decades past. Same logic

this post was submitted on 12 Oct 2024
222 points (97.8% liked)

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