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(sh.itjust.works)
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There's a bit of a difference though between those computer driven iterative digital numerical methods and an analog continuous geometric object. It's like comparing pixel density and film grain. At a fine enough precision they become difficult to distinguish, but they are not the same. You could definitely use iterative methods to build a "continuous" solver at an arbitrary precision. We pretty much have to do it that way for any signficantly complex function.
Sorry, this comment got away from me and feels kind of incoherent now. I'm just trying to say that analog and iterative digital methods have subtle differences that one should remain aware of.