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What cursors do you use on Wayland?
(programming.dev)
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When an app (in your case, Steam) uses X11 APIs to move the cursor, that of course works on Xorg, but Xwayland merely emulates it - so it moves the X11 pointer for X11 apps, but not the pointer from the Wayland compositor.
Some compositors allow Xwayland to request moving the real pointer instead of doing emulation, but River apparently doesn't.
So even if there was a native Wayland cursor, that wouldn't fix it too unless everything is native Wayland?
Then this shouldn't happen with native Wayland apps I assume. I guess some problems could occur since it's a transition layer. Though I don't know the working mechanism of Xwayland. I'm kinda confused. So this is a pointer issue but not input issue?