But like idk. I feel like cost going down on physical items makes sense to a point. But I've hosted a few services and that shit got harder and more involved the longer it went on. Maybe that's just a skill issue tho. Love to hear your thoughts
Yes it gets harder, but it doesn't get 10x harder with 10x users. It should scale somewhat logarithmically. With millions of users that makes it still much cheaper to operate per user than with a thousand.
I host an ever growing system in the cloud. Everything you build needs to be maintained and monitored, and the more users you have, the more features they demand.
You can still spread cost out across more users, but it's not like the software is just "done" and sits there being used
Disclaimer: I am very drunk
But like idk. I feel like cost going down on physical items makes sense to a point. But I've hosted a few services and that shit got harder and more involved the longer it went on. Maybe that's just a skill issue tho. Love to hear your thoughts
Yes it gets harder, but it doesn't get 10x harder with 10x users. It should scale somewhat logarithmically. With millions of users that makes it still much cheaper to operate per user than with a thousand.
I host an ever growing system in the cloud. Everything you build needs to be maintained and monitored, and the more users you have, the more features they demand.
You can still spread cost out across more users, but it's not like the software is just "done" and sits there being used