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submitted 1 week ago by simple@lemm.ee to c/games@lemmy.world
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[-] Tilgare@lemmy.world 24 points 1 week ago* (last edited 1 week ago)

People vote with their wallet repeatedly against live service games, and they keep releasing them. Eventually they'll stop, right? Right?

[-] Katana314@lemmy.world 12 points 1 week ago

Now that I think about it, this idea was probably a good one for standard release, not live service. People get enticed by IP rights even if they don’t necessarily devote hundreds of hours to a game like this.

It works for things like Injustice. They see a Batman/Superman fighting game even if they aren’t going to hit Gold rank in competitive. Even if they only hit 10 hours, they paid the entry price.

[-] missingno@fedia.io 7 points 1 week ago

Do they though? The biggest and most profitable games right now are all live services. Consumers are very much voting for live services.

[-] ampersandrew@lemmy.world 10 points 1 week ago

They voted for a handful of them, and then violently voted against the next thousand.

[-] jordanlund@lemmy.world 6 points 1 week ago

Same for every genre. For every Sonic or Mario there are 1,000 Bubsy's.

https://en.m.wikipedia.org/wiki/Bubsy

[-] ampersandrew@lemmy.world 6 points 1 week ago

But they don't have any false expectations of making hundreds of millions of dollars, betting everything they have that it will.

[-] icecreamtaco@lemmy.world 3 points 1 week ago

Yes but it’ll take years. Just keep the pressure up

this post was submitted on 07 Nov 2024
101 points (100.0% liked)

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