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submitted 2 weeks ago* (last edited 2 weeks ago) by Doods@infosec.pub to c/rust@programming.dev

It might be lack of sleep, but I can't figure this out.

I have a Label, and I want its text to be red when it represents an error, and I want it be green when it represent "good to go".

I found search result for C and maybe a solution for Python, but nothing for Rust.

I tried manually setting the css-classes property and running queue_draw(); it didn't work.

I can have a gtk::Box or a Frame that I place where the Label should go, then declare two Labels, and use set_child() to switch between them, but that seems like an ugly solution.

Do you have a solution?

SOLVED:

I have to add a "." before declaring a CSS "thing" for it to be considered a class.

Ex:

.overlay {
        background: rgba(60, 60, 60, 1);
        font-size: 25px;
}

instead of:

overlay {
        background: rgba(60, 60, 60, 1);
        font-size: 25px;)
}

Just use label.add_css_class(), label.remove_css_class() or label.set_css_classes() and make sure to properly load your CSS style sheets,

Source: the comment of d_k_bo@feddit.org

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[-] zlatko@programming.dev 1 points 3 days ago

(sorry for the late response, I have to get in the habit of checking my Lemmy account)

No, I get that - a stylesheet denotes a class by having a dot. A JavaScript API for adding a CSS class omits this redundancy.

I was saying that the author might not be wrong to want to avoid the redundancy in rust example as well (since it explicitly mentions CSS classes).

this post was submitted on 31 Oct 2024
18 points (95.0% liked)

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