97
you are viewing a single comment's thread
view the rest of the comments
[-] superkret@feddit.org 45 points 4 days ago

If the servers can only handle a certain number of players, then they should only sell a certain number of licenses for the game.
Then, when concurrent player numbers drop over time, they can release more.

But no, they'll happily take the money from everyone on launch even though their servers can't handle the load.

[-] dan1101@lemm.ee 5 points 4 days ago

They probably didn't know how many players their servers could support. This was one way to find out.

[-] PerogiBoi@lemmy.ca 6 points 4 days ago

Any company worth any money does stress tests of their servers to simulate different scenarios with different loads.

Either they were overconfident, or simply didn’t think QA testing was necessary or worth the cost.

load more comments (5 replies)
this post was submitted on 21 Nov 2024
97 points (99.0% liked)

Games

16812 readers
300 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS