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I hate stealing mechanics in traditional JRPGs
(hexbear.net)
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
3rd International Volunteer Brigade (Hexbear gaming discord)
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I kinda think that this a big reason why the "Traditional JRPG" is a more-or-less extinct genre outside of the Persona series, and whatever weird remake, or "narrative experience" experiment SquareEnix is working on right now.
Most JRPG's never really figured out how to actually get their game-worlds & their gameplay to interact with each other in ways that are actually compelling in any way; and consequently they ended up kind of just stagnating & getting overtaken by more dynamic games.
Yes, but you see Conan is not a fucking nerd, and is the furthest possible kind of subject from a Neoliberal Optimization Gremlin; and so his perspective is not relatable, or salient to anybody watching, or working on contemporary fantasy anime.
As a consequence of this, the modern audiences & creators plunder the systems meant to simulate things he would do or encounter, and then interject their own existing neoliberal value-sets on top of it in order to treat those systems & simulations as the "Actually Real" part; and then write shitty spiritually dead characters designed to thrive within that framework.
i agree, only atlus (persona and smt dev/publisher) figured out how to make these games fun in this low attention span era. Theyve been on a roll, even the new franchise looks awesome, they even managed to make Yakuza a turn based jrpg and its awesome.
Yeah. Turn based yakuza was NOT in my life bingo card lol
Was fantastic though.