"Pokemon with guns on PC."
That's a great sales pitch.
"Pokemon with guns on PC."
That's a great sales pitch.
Creation Engine is based on Gamebryo.
It was 2000 shares, he's already sold like 50k in the last year. Nothing sinister about it.
It's 5% more XP than the boost from sleeping alone.
Great thumbnail pic though.
TLOU is criminally low on this list. Easily top 3, and personally, I'd put it at 1.
Marcel LUX III SARL
Company wholly owned by the EQT group, a publicly traded global investment organization. This is just going to lead to more enshittification.
Pay 44 billion for a brand, then change it. Pure genius.
I'm actually surprised by the comments in here. This technology is incredibly disruptive to authors, if they are correct that their intellectual property has been misused by these companies to train LLMs, then they absolutely should have the right to prevent that.
You can both be pro AI and advancement, and still respect creators intellectual rights and the right to not have all content stolen by megacorporations and used by them to create profits while decimating entire industries.
This is a strawman.
You cannot act as though feeding LLMs data is remotely comparable to reading.
I can’t believe people smart enough to acquire the wealth for that excursion
You do not need to be smart to acquire wealth.
Of the people in the sub, I am confident that 4/5 of them were born into wealth, and I can't really find any information on the other one.
The Dawoods (father and son) were only wealthy because their father/grandfather was wealthy.
Stockton Rush was also born into wealth, his family made their money from oil and shipping.
Can't find a lot of information about Hamish Harding, but he was flying aeroplanes at 13 and went to a prestigious private school called The King's School, so it's safe to say he was also born into considerable wealth.
It's not illegal to seek asylum.
They do. There are plenty of indie Devs.
The reason why everyone doesn't do it is because it requires significant capital to be able to support a dev team through production for a number of years.
Not to mention they will still have to deal with publishers potentially fucking them over, as shown with the Helldivers 2 PSN fiasco.