The problem is that if Firefox does not support features like WebGPU, people will switch to Chrome once they notice web sites don't work correctly.
Imo open sourcing is not necessary, as that is unrealistic depending on the licensing of libraries etc. Just distributing the server and making it possible to selfhost would be enough.
Or, built local network play in to the game itself (although this requires most of the work necessary for creating a selfhostable server anyway).
Great to see another map with satellite images, besides Google Maps and Microsofts Bing Maps.
Now they just have to stop blocking Linux based on the user agent. If I set it to Firefox on Windows, it works, but not if set UA to Linux. A major feature of browsers is that web devs don't have to care about the underlying OS...
YouTube changed something about their API to break 3rd party apps again. youtube-dl is also broken, but they've found the issue already, so it'll likely be fixed after a while.
GrayJay and YouTube ReVanced still work in meantime.
Luckily Steam will keep Duck Game in my library, but I dread the moment Valve leadership changes. Steam has existed for 20 years, and I naively hope I'll still be able to play my games in 40 years on my Steck Deck.
Our Xamarin app is a bit sluggish and uses a lot more resources on your device than you might expect.
Especially on my slower phone, the Bitwarden UI feels like it would shortly freeze. And some actions take longer than expected.
The new native apps with a new UI look great and should be better to use.
Using Linux means DRM protected content either plays in terrible quality or in RakutenTV's case not at all. Netflix is limited to 720p with low bitrate and Amazon limits to ~540p.
Changing user agent doesn't work because it's the DRM who decides whether the OS is supported.
Linux users have to decide between low quality legal streaming services, or piracy with high quality. It's not a difficult decision for me and my giant HDD.
Edit: I forgot the third option: streaming sticks (Roku, FireTV).
It's sad to see companies threatening completely legal projects, knowing that the volunteering developers don't have the time and money to win a lawsuit against a large company with lawyers. It's nothing less than bullying volunteers, or similar to SLAPP suits.
Edit: typo
Some Highlights:
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A new component "systemd-bsod" has been added to show logged error messages full-screen if they have a "LOG_EMERG" log level. This is intended as a tool for displaying emergency log messages full-screen on boot failures. Yes, BSOD in this case short for "Blue Screen of Death". This was worked on as part of Outreachy 2023. The systemd-bsod will also display a QR code for getting more information on the error causing the boot failure.
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Hibernation into swap files backed by Btrfs are now supported.
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Support for split-usr has been removed.
This article is based on an article from Eurogamer in 2012 [1].
There're more recent similar rulings like in France in 2019 [2], but Valve already appealed. It will take many years until there's a final decision.
[1] https://www.eurogamer.net/eu-rules-publishers-cannot-stop-you-reselling-your-downloaded-games
[2] https://www.tomshardware.com/news/valve-steam-resell-games-ban-france-eu,40438.html
This proves that AC Oddysey runs faster on Linux than on Windows with your specific hardware. What this doesn't mean is that "Linux gaming is faster and smoother than Windows gaming".
Counter examples are Overwatch, CS:2, GTA V and many more.
Nobody reasonable doubts that Linux can perform as good or better than Windows, but claiming that this is true for all games is simply misinformation.
Wrong general claims like these lead to posts asking why their specific games run worse on Linux since they switched because they want more fps.
Don't get me started on older GPU's like 1000 series Nvidia that have problems with any vkd3d games so the performance is abysmal.
Why is it not enough that almost all games work on Linux with ±15% performance difference?
Interesting. I feel like 2021 might be the time I first noticed this freezing/crashing on my PC, but not my laptop. I always thought it was the GPU, but after switching to another AMD GPU it still happens.
The freezes happen irregularly, i.e. there's been times I thought it was fixed for it just to happen again.