Believe it or not, the Catholic Church is far less into the "Satanic Panic" idea that anything that mentions magic and stuff is evil and should be avoided than most Protestant Christian churches, especially the Evangelicals. Pretty much the only thing they consider sinful outright in the media is porn, otherwise you're just advised to avoid stuff that influences you to commit other sins. This includes things like Baldur's Gate 3. If it's not influencing you to sin, it's not a sin to play. Same with Harry Potter and other stuff like that. It's just some extreme folks in the Church, influenced by the Evangelicals, who push the Satanic Panic farther than the Church officially teaches and give the Church a bad name in that regard. Lots of priests are sci-fi/fantasy/gamer nerds, and Tolkien (author of Lord of the Rings) was a faithful practicing Catholic.
Not to mention the triumphant cry from the cat in front. 😂
Yes, it's invasive kernel-level anti-cheat common in competitive multiplayer games now, because cheaters will mod their system that much for the sake of getting around the anti-cheat. Annoying from all sides.
That, and despite many devs being Linux fans, there does seem to be a (false) perception that Linux is the OS of choice for cheaters.
EDIT: Just remember, can't play a game on Linux? It's ALWAYS either the DRM or anti-cheat. Either way, corporate BS that hinders honest paying customers more than the people it's trying to stop.
Older packages, but not too old, generally provide better stability. Problems can also come from packages being too new and not having all the standout issues worked out of them.
Being super smart and super evil are NOT mutually exclusive. Intelligence =|= morality.
I've seen numerous games in my library that were formerly native switch over to supporting Proton and abandoning the native port. I get that it cuts down on needed time and effort to maintain and we can still play on Proton, but I would really prefer native if there is the opportunity.
Don't know how good a case Nintendo has here unless it can prove that Yuzu itself contains proprietary code that allows the ROMs to be played. If the decryption is being done on the ROMs' end, then that's just another reason to go after the ones dumping and distributing the ROMs. Nintendo couldn't even substantially stop Dolphin, and Dolphin actually had a decryption key straight from Wii firmware in it. Good luck to them, but they're likely going for the wrong legal target. Taking down what ROM sites they can (which would legally be a lot easier than the emulator makers) is just getting rid of drops in the ocean of the ROMs' spread, but they're the target Nintendo should be going after.
- Open world
- Survival
- Crafting
- Creature collecting
- Guns/shooting
This really comes off as someone just looked at a bunch of stuff that's popular in games and jammed it all together in order to sell millions of copies and make money rather than starting from any real creative vision. Things like that can be fun, especially if well made, but rarely if ever will such a game be truly memorable.
Regardless of feelings on that subject, there's also the creep factor of people making these without the subjects' knowledge or consent, which is bad enough, but then these could be used in many other harmful ways beyond one's own... gratification. Any damage "revenge porn" can do, which I would guess most people would say is wrong, this can do as well.
What gamers want is innovation and overall fun gameplay, sequel or not. I've heard rather little coming from AAA studios of interest to me as of late 'cause they've all gone to creating endless battle royales, action RPGs or looter-shooters that all play near identically, all with the same military or techno jungle aesthetic that just doesn't appeal to me. It's all gunning for their game to get big on that e-sport sponsorship money or find some way to load their games with micro transaction pay to win gambling BS. For the most part, small and indie studios are doing as well as the AAA big boys because they are able to put more creativity into their games on smaller budgets. When a big AAA game such as BG3 does succeed, it's because they put as much or more effort and care into innovative and entertaining gameplay as they do into fancy ray tracing graphics and cash grab mechanics. Games like BG3 are as praised as they are because they are complete games that work like they should out of the box, no day 1 patch/DLC or extra money required for the full intended experience. We get the quality we expect for our $60-$70. Whether that's a brand new IP or a sequel doesn't matter much.
Ugh, it took me so long to find that when playing Pokémon Sword so I wasn't deafened by the cries whenever someone Dynamaxed.
Remember when earlier gens locked the run button behind an unlock?
I used Sabayon for a bit too. It was basically "Gentoo made easy" with a simpler installer and as you said a binarypackage manager rather than compiling packages from source. It's wasn't 100% completely dead after dropping the Sabayon branding, it morphed into Mocaccino Linux, but when they did so they re-based it on Funtoo, which is also now dead.