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[-] alessandro@lemmy.ca 36 points 2 weeks ago

https://automaton-media.com/en/news/nier-creator-speaks-out-against-payment-processors-pressuring-japanese-adult-content-platforms/

It’s a security hole that endangers democracy itself.” NieR creator speaks out against payment processors pressuring Japanese adult content platforms

NieR creator Yoko Taro comments on the series of instances of Japanese adult platforms being pressured by credit card payment processors.

[-] alessandro@lemmy.ca 135 points 6 months ago

jiggle physics daughters, to be precise.

[-] alessandro@lemmy.ca 35 points 8 months ago

Ok, space Karen.

[-] alessandro@lemmy.ca 49 points 9 months ago

addendum: Denuvo is sick of “toxicity,” says people only hate it because it works

[-] alessandro@lemmy.ca 40 points 10 months ago* (last edited 10 months ago)

...or the videogame is known to make views on youtube.

Anyway, this don't undermine the intention of the developer.

[-] alessandro@lemmy.ca 32 points 10 months ago

'keep fighting on until there's an ultimate victory'*

  • (asterisk). "their ultimate victory"... the day Apple and Google gives the little shit they want for themselves, Epic return to be a good servant: exactly as they are for both Microsoft, Sony and Nintendo today. We get the stuff we want, then screw everybody else.

You didn't see Tim Sweeney that much active in the campaign for StopKillingGames: let's make sure only publishers, and the publisher we're happy with, to have political weight.

[-] alessandro@lemmy.ca 53 points 10 months ago

Can’t or won’t?

"money"

[-] alessandro@lemmy.ca 36 points 10 months ago

IMHO: Valve is phasing off the very initial gen. of Steam Deck to focus OLED/HDR (which would benefit Linux gaming ecosystem), as SteamDeck is certainly a standard defining device for Linux gaming ecosystem.

[-] alessandro@lemmy.ca 30 points 1 year ago

I think the "Microsoft dilemma" is between Making Some Money vs. Take All The Money.

If they publish a bunch of successful games on Steam or on Playstation, they will make Some Money, compared to games published exclusive to Xbox, where they can make All The Money.

By acquiring studios they are making sure that good franchises "don't make all the money... yet" (on competing platform like Steam, Playstation or Switch, but also Android/iOS)

They could make good games exclusive for Xbox, but given how relatively unsuccessful is the Xbox platform, compared to Switch and Playstation, it would mean that very expensive (to make) games will bleed money

[-] alessandro@lemmy.ca 28 points 1 year ago

is the reason why you don't see "bandicam" watermark on modern videgame footage.

[-] alessandro@lemmy.ca 43 points 2 years ago* (last edited 2 years ago)

Don't forget the cutshare

29 = (8.7 to Valve) (20.3 Pocket)

7m are on Xbox, so the count is:

Pocket = 243.6 m (on 12m copies sold)

Valve = 104.4 m ( on 12m copies sold)

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alessandro

joined 2 years ago