Its basically a perfect game. It never feels dated and has one of the most horribly catchy songs ever created by man. Its weird that it's so fun, its like as simple as you can really boil down a game, its literally just arranging blocks into lines. But it just clicks with the human brain on some deep level.
Joplin for notes, and Rclone drastically improves any cloud services.
That game ruled, I remember one of the tracks had a huge hidden stunt room you could find.
I've been saying this forever too! Boomers were the ones complaining about thier kids playing them back in the day because of the violence and demonic imagery.
In the 90s people called them "Doom-like"s. I usually just say "90s FPS games". Which I guess could be confusing and make people think I'm talking about framerate, but eh.
1 and 2 are some of my favorite games ever. They're sort of like Pac-Man or Tetris, they just nailed such a basic, fun gameplay experience that you can always go back to it and get sucked in.
Also props for GZDoom and Brutal Doom updating them for modern hardware.
Old school FPS games. Doom, Quake, Unreal, etc. They're just simple, cathartic stress relief.
OpenMW may as well be a remake, it runs very well and updates everything for modern hardware. Thats probably the way to go if you want to play Morrowind today.
Morrowind and Oblivion both have a massive fan following but I think always get unfairly overlooked for Skyrim.
I don't know if this helps, but if you use DuckDuckGo as a default search engine in your browser, its easy to look things up on Wiktionary using !wt. And yeah, Wiktionary is awesome and very underappreciated.
Synfig might be what you're looking for.
That was my only issue with the otherwise excellent Shovel Knight! It had very long levels and only saved once you beat them.
Duckduckgo has an email redirect thing where you can make temporary addresses that forward to your normal one.