Both works. It has a builtin ARM based PC running SteamOS but it also comes with a 6GHz dongle allowing you to stream from your PC wirelessly.
Oh boy, here I go ranting against misinformation about recycling again.
Your claim that 60% of these bottles will be burned is false. The recycling quota for single-use plastic bottles in Germany is 97.6% (2023; source).
60% was the quota of all non-recycled plastic packaging material combined, back in 2018. This quota has further decreased since, and is now at about 30% (2023, source), so almost 70% of all plastic packaging in Germany is recycled. It's still not perfect, but far, far better than just burning everything.
Recycling isn't an easy and cheap process, but it can definitely work and be steadily improved, if it's properly implemented. I'm so tired of this dumb suggestion, that recycling is bad because it's not perfect (or, in the case of the US, full of corruption). Every bit of plastic that isn't polluting the environment is a win. And recycling is definitely helping with that. As opposed to propagating false information on the internet.
This isn’t Adobe.
And as much as I want to like Krita, GIMP and such, their workflows just can’t compare with proprietary software in many cases. Also, especially for photo editing, their feature sets can’t compare with Adobe’s or Affinity’s either.
I use Krita, GIMP and Affinity Photo pretty regularly, and while there have been great improvements to the open source alternatives recently, I just get stuff done with Affinity, while still having to constantly search the web for things Krita and GIMP hide somewhere deep within their menus.
All open source image editors I’ve used are in dire need of a complete UX rework (like Blender and Musescore successfully did) before being more than niche alternatives to proprietary software.
So, as of yet, I can definitely understand the wish for a feature-rich and easily usable image editing suite on Linux.
I unfortunately can't really see how a browser could still be nice to use and properly resist fingerprinting.
The site https://amiunique.org/fingerprint tries to fingerprint your browser and lists the used attributes along with their uniqueness within their dataset. And while a browser could pretty reliably lie about its User Agent or Platform, it's often just necessary for a modern website to know, for example, what your view-port's resolution is or what kind of audio/video codecs your device supports. Going through my own results, I'd say combining these necessary data points is probably enough to identify me, even though I'm pretty privacy-conscious.
Maybe I'm overly pessimistic, but I think preventing fingerprinting would need a regulatory instead of a technical solution. Unfortunately that doesn't seem very likely anytime soon.
After spending ten minutes on the toilet pondering, I think „growing facial hair“ is the best counter-example I can come up with.
Or I just don‘t know enough women who like growing facial hair.

(source)
Not a map, but at least some more data from some other countries. The own car is unfortunately the most used mode of transport for commuting in every surveyed country, but the US seem to be especially far behind when it comes to alternatives.
This is wrong, please stop spreading this misinformation.
It probably differs from country to country, but in Germany, for example, between 38-48% of plastic is recycled (source). Sure, that‘s far from all of it, but still far, far better than nothing. Falsely claiming that recycling is mostly a scam and, by that, implying that it doesn‘t make sense to try to recycle you trash, is a horrible idea and only makes the situation worse.
Although I'd love to see that happen more frequently, this is simply not realistically doable for most commercial games.
Almost all of them use licensed third-party libraries which are integrated deeply into the game's code base, but which can't legally be distributed as part of an open source project. So in order to be able to open source a modern commercial game, you'd have to put in quite a lot of work finding all of your code integrating with commercial libraries and either replacing or removing it. And if that's not enough, you'd probably have to have your (expensive) legal team check the entire code base for any infringements just to be on the safe side.
All that work for no monetary gain just isn't a very good business case. So, unfortunately, I wouldn't expect a lot of modern games to be open sourced any time soon.
They also always have a countdown on the top of the page, suggesting their unbelievable 80% off deal is about to end and you should buy it now or it‘ll be gone forever! Quick!
It‘s not ending. It never ends. It just resets at the end of the day. The guys running this site are dickheads.
I‘d be really surprised if Apple tried that.
They have to know that it violates the DMA. And the penalty for violating it can be up to 10% of their yearly worldwide revenue (not earnings!) for the first violation and up to 20% for repeated violations. I don‘t think they‘d risk that, especially as the EU really isn’t known for its leniency when someone intentionally breaks their rules.
Note that this is an issue from 2021. Firefox has implemented countermeasures since version 85, Chrome seems to have done the same.
So while this is definitely interesting, it shouldn‘t be an issue anymore.