[-] nyankas@lemmy.ml 32 points 4 days ago

And that arrogant "I understand it, why don't you?!"-attitude is exactly what's so often the main issue in the design process of open source software.

I'd recommend watching this recent talk by Tantacrul, the design lead for MuseScore and Audacity. In it, he shows some videos of first-time user tests he conducted for Inkscape recently. It's really fascinating to see, how users fail to do what they want because of confusing UX choices. And often it isn't even that hard to fix. But open source image editors are just full of these little annoyances by now, which really smell like the result of inadequate user testing. And no professional would prefer to work all day with software full of little annoyances when there are alternatives.

I mean, just try adding text in Krita, for example. There's a giant pop-up where you have to format your text without actually seeing it on your image. That's just klunky and far more time consuming than a WYSIWYG approach would be.

[-] nyankas@lemmy.ml 45 points 4 days ago* (last edited 4 days ago)

This isn’t Adobe.

And as much as I want to like Krita, GIMP and such, their workflows just can’t compare with proprietary software in many cases. Also, especially for photo editing, their feature sets can’t compare with Adobe’s or Affinity’s either.

I use Krita, GIMP and Affinity Photo pretty regularly, and while there have been great improvements to the open source alternatives recently, I just get stuff done with Affinity, while still having to constantly search the web for things Krita and GIMP hide somewhere deep within their menus.

All open source image editors I’ve used are in dire need of a complete UX rework (like Blender and Musescore successfully did) before being more than niche alternatives to proprietary software.

So, as of yet, I can definitely understand the wish for a feature-rich and easily usable image editing suite on Linux.

[-] nyankas@lemmy.ml 34 points 2 months ago* (last edited 2 months ago)

I unfortunately can't really see how a browser could still be nice to use and properly resist fingerprinting.

The site https://amiunique.org/fingerprint tries to fingerprint your browser and lists the used attributes along with their uniqueness within their dataset. And while a browser could pretty reliably lie about its User Agent or Platform, it's often just necessary for a modern website to know, for example, what your view-port's resolution is or what kind of audio/video codecs your device supports. Going through my own results, I'd say combining these necessary data points is probably enough to identify me, even though I'm pretty privacy-conscious.

Maybe I'm overly pessimistic, but I think preventing fingerprinting would need a regulatory instead of a technical solution. Unfortunately that doesn't seem very likely anytime soon.

1
Lichens Are Wild! (www.youtube.com)
submitted 2 months ago by nyankas@lemmy.ml to c/videos@lemmy.world

I think there are few things better than someone excitedly explaining some niche topic. Got this in my recommendations yesterday and did not get enough sleep because I had to watch more of this guy's videos afterwards.

[-] nyankas@lemmy.ml 140 points 2 months ago

After spending ten minutes on the toilet pondering, I think „growing facial hair“ is the best counter-example I can come up with.

Or I just don‘t know enough women who like growing facial hair.

[-] nyankas@lemmy.ml 30 points 2 months ago* (last edited 2 months ago)

While this is definitely a great read and an interesting attack vector, I think the term „deanonymization“ is stretching it here.

As far as I can see, this attack would only let you determine which Cloudflare datacenter the target has been accessing. This would, in most cases, be one near the target, but it wouldn‘t get you a precise position or any personal information about the target. You‘d just get a pretty unreliable and very large radius of where your target might be.

[-] nyankas@lemmy.ml 44 points 7 months ago* (last edited 7 months ago)

Bar graphs showing the distribution of modes of transport for commuting for different countries

(source)

Not a map, but at least some more data from some other countries. The own car is unfortunately the most used mode of transport for commuting in every surveyed country, but the US seem to be especially far behind when it comes to alternatives.

[-] nyankas@lemmy.ml 62 points 7 months ago

This is wrong, please stop spreading this misinformation.

It probably differs from country to country, but in Germany, for example, between 38-48% of plastic is recycled (source). Sure, that‘s far from all of it, but still far, far better than nothing. Falsely claiming that recycling is mostly a scam and, by that, implying that it doesn‘t make sense to try to recycle you trash, is a horrible idea and only makes the situation worse.

[-] nyankas@lemmy.ml 28 points 8 months ago* (last edited 8 months ago)

There‘s a great video on that topic by Matt Parker (Standupmaths) which I‘d wholeheartedly recommend.

TLDW: No, terrain elevation isn‘t generally taken into account when calculating a country‘s surface area, though the actual method differs slightly from country to country. Switzerland would be around 7% bigger, if its mountains were to be taken into account.

[-] nyankas@lemmy.ml 46 points 10 months ago

Although I'd love to see that happen more frequently, this is simply not realistically doable for most commercial games.

Almost all of them use licensed third-party libraries which are integrated deeply into the game's code base, but which can't legally be distributed as part of an open source project. So in order to be able to open source a modern commercial game, you'd have to put in quite a lot of work finding all of your code integrating with commercial libraries and either replacing or removing it. And if that's not enough, you'd probably have to have your (expensive) legal team check the entire code base for any infringements just to be on the safe side.

All that work for no monetary gain just isn't a very good business case. So, unfortunately, I wouldn't expect a lot of modern games to be open sourced any time soon.

[-] nyankas@lemmy.ml 34 points 11 months ago

You just need to learn from big automakers and use Volkswagen!

[-] nyankas@lemmy.ml 100 points 1 year ago

They also always have a countdown on the top of the page, suggesting their unbelievable 80% off deal is about to end and you should buy it now or it‘ll be gone forever! Quick!

It‘s not ending. It never ends. It just resets at the end of the day. The guys running this site are dickheads.

[-] nyankas@lemmy.ml 86 points 1 year ago* (last edited 1 year ago)

I‘d be really surprised if Apple tried that.

They have to know that it violates the DMA. And the penalty for violating it can be up to 10% of their yearly worldwide revenue (not earnings!) for the first violation and up to 20% for repeated violations. I don‘t think they‘d risk that, especially as the EU really isn’t known for its leniency when someone intentionally breaks their rules.

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nyankas

joined 1 year ago