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submitted 8 months ago* (last edited 8 months ago) by Dremor@lemmy.world to c/games@lemmy.world

Hi friends,

There was many threads lately on that topic, and despite attempts at making all those threads follow the community rules, looks like it will be better to make a megathread in order to avoid drowning other topics under the constant updates about this.

You find bellow multiple sections, containing as much info as possible on every aspect of this topic, including the latest news (as well as older ones), and how to participate in fighting it (if you wish to).

The moderation, even if we do have our own personal opinion on the topic, will try to stay as neutral as possible, which mean all opinion (for or against) are welcome, as long as it respect the rules, especially rule 2.

As a special exception to rule 4, memes are welcome in the comment section, as I saw some good ones in various other topics, as soon as they respect rule 2.

Latest news

Older News

There are probably more, I just posted those which were on c/games

How to participate to the phone campaign

The current campaign focuses on calls to payment processor, and a petition.

Ressources

GoG bundle

MasterCard statement

Breakdown of the situation

The petition on change.orghttps://www.change.org/p/tell-mastercard-visa-activist-groups-stop-controlling-what-we-can-watch-read-or-play
One-tap dial phone numbers, by u/TherapyGary@lemmy.blahaj.zone

One-tap dial phone numbers:

Master card


Visa


PayPal


Stripe (unconfirmed)


Script:

I’m calling to urge [company name] to immediately end the policy that unfairly targets the adult content industry. I’m also asking that [company name] sit down with stakeholders- specifically sex workers and adult content creators- to develop solutions that ensure equitable access to financial services, create stability, and reduce harm for sex workers.


Call strategy to be as annoying as possible without abusing call center workers, by u/Pro@programming.dev - source : https://lemmy.world/post/33614184

Strategy in Practice:

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submitted 10 months ago* (last edited 10 months ago) by muts@feddit.nl to c/games@lemmy.world

Hi!

I've been working on a deep sim sci fi survival horror game for almost two years now, it has started out as a deferred renderer for 2D graphics which eventually turned into a full 2.5D engine and game.

I'm currently wrapping up development for an early alpha playtest and I would love to get your feedback! I have not really done any marketing so I'm far behind on community engagement.

If you're into physics based unique experience with lots of nerdy simulations for atmospherics, electricity, biomes, and flora fauna, then head on over to my discord channel where will be orchestrating the playtest and I update on development almost daily Discord.

And if you're already keen on it, a wishlist would be greatly appreciated! Steampage

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submitted 1 year ago* (last edited 1 year ago) by RedStrider@lemmy.world to c/games@lemmy.world

https://bsky.app/profile/itch.io/post/3lcu6h465bs2n

(From the official itch account on Bluesky) I kid you not, @itch.io has been taken down by Funko of "Funko Pop" because they use some trash "AI Powered" Brand Protection Software called Brand Shield that created some bogus Phishing report to our registrar, iwantmyname, who ignored our response and just disabled the domain

(Continuation via Twitter) Also, for transparency, we did take the disputed page down as soon as we got the notice because it's not worth fighting stuff like that. Regardless, our registrar's automated system likely kicked to disable the domain since no one read our confirmation of removal

you can't make this up

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submitted 2 years ago by quinten@lemmy.world to c/games@lemmy.world

Welcome to the Free Talk Tuesday Discussion!

What are you up to this week? Want to discuss gaming news? Or maybe share your progress in a game. Any non-gaming related posts are also allowed in this thread to be shared with like-minded people here.

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submitted 3 days ago by commander@lemmy.world to c/games@lemmy.world
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Did games really get more costly to make? (newsletter.hushcrasher.com)

Yes, they did, but there are measurements to go along with that.

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submitted 3 days ago by 64bithero@lemmy.world to c/games@lemmy.world

I’m sure some of you will want to reply to this post and say “don’t you really mean single player games are dying ?” While that’s partially true I think there is more to it than that.

Games use to made with world building in mind. Characters , stories arcs maybe in some cases a message to share. Games did this with a combination of a story and a single player campaign to get you acquainted and a multiplayer component to keep you coming back. Yes in many cases multiplayer was just tacked on but in many cases it added value and further established world building. In the end you’ve at least experienced a cool story.

To me these days most games are made in service of a battle pass or an excuse to release a permanent “early access game”

Oh look a new battle royal survivor game with the unique twist of combining other games mechanics into one. You can play with your friends ! You can farm things and make things ! Does making these things really move any needle in any significant way? Does the farming open up new locations and enemies to fight ? Or better yet special story moments ? Most of The time nope. And the worst of times you just get a shiny new hat!

I see little value in investing time into another game when I can see bar move another 3 percent. I understand there a social aspects but I’d argue the games do little for them and those social aspects can be had without the game to begin with. Or everyone playing their own game. To me all you’re doing is killing time with yet another run of the mill game.

I’d like to see a resurgence of games made with a singular intent and purpose. In service of telling a story and building a world. And seeing profits come in from there. No battle pass no service …

No nothing was ever perfect and there was always junk games. To me now it just feels like it’s getting worse.

Any way I’ll go back into my retirement home now and stop yelling at that cloud…

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Yesterday a divine miracle happened and a wild Xbox360 S phased into reality in my apartment. What cool and neat things I can do with it?

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Today’s game is Minecraft. Specifically Attack of The B-Team. Growing up I had a specific fondness for this mod-pack after seeing a YouTuber I liked play a whole series of it. If I had to pick 3 mods/mod-packs that caught my attention before I owned Minecraft this would probably be at the top, followed by Digimobs, and then Pixelmon (for a while I also had a soft spot for Hexxit too).

I actually set this up as a server for me and my friends. It took a little more work since it’s Minecraft 1.6.4, but I got there. The first issue I ran into is Java 8 wouldn’t work. Then the server wasn’t loading the right world type. I ended up figuring out I was launching the wrong jar file. I was launching Forge, while I needed to be launching BTeam.jar.

After that though I got it all setup. It’s nice to be playing this again. This is my ideal “classic mod-pack” and playing it’s like a rush of nostalgia.

I didn’t play long, as setting up the server ate up most of my free time but once I did get it set up I made a bee line for somewhere and started building a house too live in. Once I get back on, just having somewhere safe to live will be nice.

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16 April 2026 10AM PDT | 7PM CEST | 8PM EST

Metro's back!

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Pickmon to Pickmos (www.gamesradar.com)
submitted 4 days ago by mmyu@lemmy.zip to c/games@lemmy.world

How do you all feel about more of these monster tamer/catcher games coming out?

Is it about time for more of these games or are they just souless cash grabs?

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submitted 4 days ago by commander@lemmy.world to c/games@lemmy.world
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submitted 4 days ago by Itsamelemmy@lemmy.zip to c/games@lemmy.world

Not big into racing games, but FH6 is making me interested. Last racing game I really got into was burnout paradise on the PS3 I think. I don't care about online at all, this would pretty much be solo story play, and exploring Tokyo.

I just don't know much about forza, the different editions, if I'd like the controls. Is horizon more like burnout or NFS, or more sim racing?

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cross-posted from: https://lemmy.zip/post/62482650

I've learned not to relay on "critics" score after several debacles and I think it's best to play the game and form your own opinion...

However...

Having played the demo, seeing the score it's getting and reading some reviews online (such as Game Watcher's), I can't help but get really hyped!

The demo has one of the best gameplays I've experienced in a while and the boss battle at the end was insanely cool.

What are your thoughts? Have you played the demo yet?

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submitted 4 days ago by simple@piefed.social to c/games@lemmy.world

Game Information

Game Title: Pragmata

Platforms:

  • PlayStation 5 (Apr 24, 2026)
  • Xbox Series X/S (Apr 24, 2026)
  • PC (Apr 24, 2026)
  • Nintendo Switch 2 (Apr 24, 2026)

Review Aggregator:

OpenCritic - 87 average - 94% recommended - 64 reviews

Critic Reviews

AltChar - Semir Omerovic - 95 / 100

Pragmata is a triumph of incredible video game design that nails almost every aspect of what makes games such a fun and engaging experience.


Analog Stick Gaming - Jeff M Young - 9 / 10

Pragmata pleasantly surprised me, and if Capcom does intend to return to this in a few years, I’d love to see the hacking systems become even deeper and more personalized. Hugh and Diana are a wonderful pair, and each nearly steals the show from one another. Their journey to stop IDUS may play it a bit too safe, but the journey nonetheless had me over the moon.


But Why Tho? - Abdul Saad - 8.5 / 10

Pragmata is a great sci-fi action adventure game that doesn’t demand much from its players and provides an entertaining experience throughout.


COGconnected - Jaz Sagoo - 90 / 100

Quote not yet available


Console Creatures - Bobby Pashalidis - 9 / 10

As far as I'm concerned, Capcom's developers hit a stride so few achieve. Pragmata clicks from beginning, delivering an incredible campaign with stellar mechanics, held together by Hugh and Diana's relationship.


DayOne - Jesse Norris - 9 / 10

PRAGMATA is a fantastic video game. Solid gunplay, excellent variety in its hacking, incredible visuals, and an enjoyable story work together to create what I hope is a new IP that we’ll see a lot more of in the future.


Digital Spy - Joe Draper - 4 / 5

This charming action-adventure deserves to be a massive hit and you should take a chance on one of this year's best games.


Digitec Magazine - Rainer Etzweiler - German - 4 / 5

After hacking my first robot, I briefly wondered whether the concept could carry me all the way through. The game quickly puts that concern to rest. Pragmata strikes a confident balance between accessibility and challenge without ever losing its footing. The hacking system evolves alongside you, the combat stays fresh until the very end, and the hideout ensures progression never feels like a chore. As Hugh and Diana grow closer on screen, the thin story hardly matters. Capcom’s moon landing is a success.


Final Weapon - Noah Hunter - 4.5 / 5

Pragmata dreams big with inventive hacking-shooting gameplay, and Capcom has hit a home run. Hugh and Diana's journey across the moon is one to remember, with an excellent gameplay system that never fails to be exciting. While I wish Pragmata spent more time developing its central relationship, that shortcoming never comes close to dulling what is otherwise one of Capcom’s most inventive and exciting new releases in years.


Forbes - Ollie Barder - 9 / 10

Overall, Pragmata is a very fresh take on a modern third-person shooter, with a unique combat setup that is equal parts tactics and brute force skill. It also looks wonderful throughout, and the interactions between Hugh, Diana, and Cabin are a lot of fun and genuinely sweet. It may be a bit too early to call, but thus far, this is easily my game of the year.


Forever Classic Games - Danreb Victorio - 9.8 / 10

Enjoyable chaos is exactly what PRAGMATA is. Everything about this version of the world is terrifying, but I just loved being there, especially when it came to taking a breather at the shelter with Diana. I couldn’t stop thinking about how fun most aspects of this game were, so much so that I immediately jumped back in after rolling credits.


GameRant - Dalton Cooper - 7 / 10

Capcom's new sci-fi game features thrilling action and exploration, but drops the ball with its story and characters.


GameSpew - Richard Seagrave - 10 / 10

Capcom has taken a gamble with Pragmata, blending together multiple genres to create something that feels fresh and unique. At the heart of it is hacking-infused third-person shooter combat, which remains engaging and exciting throughout. And when paired with a story that tugs on the heartstrings, the result is something rather special. Ultimately, Pragmata is not only game of the year material, but also one of the most exciting new IPs in recent years.


GameWatcher - Michael Murphy - 9.5 / 10

It goes without saying that Pragmata is a terrific game and one of 2026's must-play titles. It fires on all cylinders and doesn't let you go, even after the credits roll. The frenetic action, charming characters, and striking visuals help bolster a creativity rarely seen in AAA titles. While it can play it safe in the story and settings, it is one of Capcom's best games this decade and a sure-fire Game of the Year contender in my book.


Gamer Guides - Echo Apsey - 79 / 100

Pragmata doesn’t feel like anything else in the AAA action game market. While it isn’t a home run, the majority of its parts are strong and memorable, marking another excellent release from Capcom in 2026.


Gamers Heroes - Johnny Hurricane - 85 / 100

A moonshot six years in the making, Capcom's bold new IP PRAGMATA sends Hugh and Diana to new heights with a successful landing.


GamingBolt - Shubhankar Parijat - 9 / 10

Pragmata combines a host of immaculately executed well-worn ideas with a handful of unique and fascinating ones of its own to deliver a thrilling, high-octane sci-fi shooter experience.


Giant Bomb - Mike Minotti - 4.5 / 5

It’s rare we get a new IP from a big publisher like Capcom these days, especially one with production values like this. It’s a risk when you could just keep pumping out Resident Evil remakes and sequels while making guaranteed money. Well, this risk pays off.


Glitched Africa - Marco Cocomello - 9 / 10

Pragmata is an enjoyable and exhilarating blockbuster action that delivers frantic combat encounters and an engaging story. It is exactly the “new” we have been asking for from Capcom.


Loot Level Chill - Mick Fraser - 9.5 / 10

Despite a few very minor complaints, Pragmata is one of Capcom's most interesting and enjoyable adventures to date.


MeuPlayStation - Vinícus Paráboa - Portuguese - 85 / 100

Pragmata blends third-person shooting with a real-time hacking system that runs alongside combat, creating a solid and engaging gameplay loop. Enemy variety and boss fights stand out, while visuals are strong in Quality mode but less consistent in Performance. The story has an interesting premise but suffers from rushed pacing. In the end, the gameplay is the clear highlight.


MondoXbox - Matteo Merlano - Italian - 8.5 / 10

Well-conceived and beautifully crafted, Pragmata is a remarkable and enjoyable game. It might lack that extra gear needed to enter the pantheon of masterpieces, but if the goal is to offer a solid and thrilling experience, it completely hits the mark.


MonsterVine - James Carr - 5 / 5

I think Pragmata has the most engaging third-person shooting I've experienced in the last twenty years. The balancing act of hacking, dodging, and shooting, all while managing finite resources, creates a satisfying loop that builds in complexity throughout. Hugh and Diana have a tender and well-rendered relationship, one that isn't undercut by Hugh's insecurities or unnecessary conflict, but instead is elevated by its focus on what it means to show the world to someone experiencing the beauty of life for the first time.


NintendoWorldReport - Willem Hilhorst - 9 / 10

While they have been going back to the well and redefining a lot of their long-running series, it makes sense that Pragmata stands on its own. It is a fresh idea honed to near perfection and I would love to see what else this team can do. Whether you're playing on Switch 2 or any other system, Pragmata is a great time.


One More Game - Chris Garcia - 9 / 10

Pragmata aims for the moon and definitely sticks the landing, blending emotional storytelling with intuitive and technical gameplay, proving that the industry is still very much open to original ideas that can excel when executed to perfection. The bond between Hugh and Diana is the heart of the experience, turning what could have been a cold sci‑fi shooter into a touching story about humanity. Amazing is an understatement with Pragmata, and it is a definite must-play.

While the “hack‑and‑shoot” loop and repetitive puzzle design may test some players’ patience, along with some minor nitpicks here and there, Pragmata succeeds in its main goal of delivering something different with AAA quality and polish, making it feel like it is laying the foundation for what the future of third-person shooters can expand into.


Oyungezer Online - Çağdaş Erdem Nemlioğlu - Turkish - 8.5 / 10

With its eye-catching graphics and heartwarming story, Pragmata offers a truly delightful experience. The tension that the hacking mechanic brings to the combat, in particular, has a very unique feel to it... I’m really happy with where Capcom is at right now.


PlayStation Universe - Joe Richards - 9.5 / 10

Pragmata marks something truly special for Capcom; an experience that manages to marry action, conflict, and story into a cohesive whole that more than justifies the long wait for expectant fans. It juggles a variety of mechanics and miraculously blends them together. Every facet of this game is explored to its fullest, with still more room to grow. For all I can say in this review, Pragmata is very special.


Prima Games - Ali Hashmi - 9 / 10

Pragmata is a confidently designed action game that elegantly blends shooting and hacking into a fast, reactive puzzle-style combat system that turns every encounter into something far more engaging than a standard firefight. You constantly shift between aiming, hacking, dodging, and repositioning, creating a seamless loop that never feels cumbersome or disconnected. Backed by two genuinely likeable leads in Hugh and Diana, whose relationship gives the experience its emotional core without unnecessary melodrama.


Push Square - Stephen Tailby - 8 / 10

Pragmata knows its strengths and leans into those hard, and the result is a cracking action game that just feels brilliant to play. One could argue it could do with a little more variety throughout its campaign, but the game's unique hack-and-shoot combat is so fun and so satisfying to pull off that you won't mind doing it over and over again. A refreshingly straightforward structure and charming dual leads round things out, but it's the inventive and tactile action where it truly sings.


Region Free - Joonatan Itkonen - 5 / 5

An innovative and bold genre cocktail that is packed with incredible set pieces and gameplay-first joy, Pragmata is Capcom at its finest.


SavePoint Gaming - Jake Su - 9 / 10

Pragmata is at its best when everything clicks together at once. The bond between Hugh and Diana gives the journey real emotional weight, while the hacking and shooting combat remains sharp, demanding, and constantly rewarding. With a strong variety in weapons, mods, and hacks, Capcom has delivered a sci-fi adventure that feels both heartfelt and thrilling from start to finish.


Smash Jump - Chris Melnyk - 10 / 10

While at its center, it’s a third-person action game, it’s more than that. It’s a journey of bonding for two characters from opposite walks of life. Mostly, it’s just a fun game, something that can be replayed over and over again, while only getting better.


SmashPad - 5 / 5

I think Pragmata is the crowning jewel of all their amassed talent and good decisions, ideas, and creativity so far in the 2020s. It's really that good.


Stevivor - Matt Gosper - 9 / 10

I was really impressed with what Capcom has achieved with an all-new title, building a unique and vibrant world, even on the barren surface of the moon.


TechRaptor - Luis Joshua Gutierrez - 9.5 / 10

Pragmata is an emotional journey that'll stay with you long after you've completed the game, all while making you appreciate the little things we may take for granted.


The Beta Network - Anthony Culinas - 8 / 10

Being a rather odd sci-fi shooter, Pragmata thrives on its inventive tag-team combat, where hacking and gunplay collide in fast, chaotic and genuinely satisfying ways. While clunky backtracking, low difficulty and a predictable story hold it back, its unique mechanics and stylish action still make it well worth experiencing.


The Nerd Stash - Julio La Pine - 9.5 / 10

Pragmata is a bold and beautiful experience that shows Capcom is just as great at making new entries to its franchises as it is at creating brand-new, exciting IPs.


The Outerhaven Productions - Andrew Agress - 4 / 5

Pragmata blends the strategy of puzzle-solving and the thrill of shooting into a winning combination. It’s a simple gameplay loop set against a simple sci-fi story, but it gets a lot of thruster mileage out of its unique systems and two endearing main characters.


TheSixthAxis - Steve C - 9 / 10

Pragmata is another stunning game from Capcom. The game world is beautifully conceived and the interplay between our lead character genuinely heartwarming, but it's the combat with its dynamic blend of shooting and hacking that is the main draw here and it makes other third person games feel pedestrian by comparison.


ThreeTwoPlay - Michael Seifert - German - 4.5 / 5

With its perfectly thought-out gameplay-focused approach and unconventional combinations of ideas, Pragmata delivers a completely unique action experience which I'm glad can exist in the current AAA gaming space. While the combination of gun combat, hacking and dodging can be a bit intimidating at first and certainly isn't for everyone, it was done flawless for me and I had an incredibly good time with the game. The optional challenges provide additional motivation, the interactions between Hugh and Diana are always enjoyable and the game kept me completely entertained right up to the brilliantly staged finale.


VDGMS - Darren Andrew - 8.5 / 10

Do androids dream of electric sheep? That is a question that Philip K Dick posed and while we may never know the answer, if they could dream, it would likely be about Pragmata because it has all the polish and refinement of a signature Capcom experience, one of the most inventive combat mechanics in years, and a narrative that offered a nuanced viewpoint on ai. Pragmata seems destined to become the next iconic Capcom franchise.


VGC - Jordan Middler - 4 / 5

Pragmata feels like a game from a simpler time. There's no live service fluff, no needless bloat, and no sense that Capcom is hopping on a trend. It's a rock solid action game that isn't great on length, but delivers little filler, fast combat, and some charming story moments.


Video Chums - Mary Billington - 8.8 / 10

PRAGMATA is a visceral and rewarding action game set within an intriguing world that will make you want to keep coming back for more. 👧


Worth Playing - Adam Pavlacka - 9 / 10

When Capcom first announced Pragmata six years ago, they couldn't have known the game would be launching a week after the Artemis II mission set a new record for human space travel. Just as NASA's moonshot was a success, so is Capcom's latest game. If you want a polished experience that brings something new to the table, you can't go wrong with Pragmata.


Xbox Achievements - Josh Wise - 70%

The new game from Capcom, Pragmata, begins in freaky fashion. Four astronauts board a base on the moon, looking for trouble. Not looking to make trou...

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Today's game is Halo. Mostly Halo 3. Me and some friends got together too play again today and i just took a bunch of screenshots. I'm gonna have too ask too be excused from the unusual aspect ratio. My friends have gotten really into using my pictures as wallpapers and stuff for some reason, and so i've started shooting at the same resolution and aspect ratio as my DLSR too make it a little more familiar. I try to avoid editing the photos outside of what the game can do, so this is like the most pushing it i think i'll do.

During our campaign we kept killing eachother (as is tradition for Halo at this point). Here's Chief eating the curb after i sticky grenaded my friend playing Arbiter and he hit me with a grav hammer.

I spent a while trying to hook up OBS and mix it with some pipewire stuff too. My goal was too split the clips i was taking into 3 tracks: Game Audio, my mic, my friend's mic. That way when i share clips i just trim off tracks 3-6 and don't have too worry about my friend's voices.

I bring this up because it kept me idle for a bit. But when i came back, the first thing that caught my attention was this can on the ground. I spent way too long looking at it trying too figure out if it's a can or a torn up bag. I only concluded can after realizing it said "cola" on the side. That's how you can really tell i'm addicted too the game. I've played it so many times i'm looking at trash on the ground.

I also got this screenshot i really like (and this is where the aspect ratio gets weird because they wanted some for their phones). The picture of Arbiter floating dead in a pond like this is really funny too me for some reason. I have too imagine he said something too the wrong person.

In reality this is the result of the friend playing Arbiter stickying me and me retaliating with the Grav Hammer. I may have died but i sent him flying into the canal and got a picture i like. So really i won.

The final screenshot i wanted too share for the night was this one of my Spartan getting absolutely folded in half during a PvP match. It's something Halo always feels too get right. Something about the players dying in the most absurd ways has been a constant source of humor in the games. From CE's dramatic twirl too Reach's Spartan's falling like a snake it's great too see.

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submitted 5 days ago* (last edited 4 days ago) by themachinestops@lemmy.dbzer0.com to c/games@lemmy.world

Google has removed popular psychological horror game Doki Doki Literature Club! from the Play Store. According to Dan Salvato, who led its development team, and publisher Serenity Forge, Google told them the visual novel was removed because it violated its Terms of Service in its depiction of sensitive themes. The game is “widely celebrated for portraying mental health in a way that meaningfully connects deeply with players around the world,” they said in their announcement. Its free version, which came out first, has been downloaded at least 30 million times, while the paid “Plus” version has had at least one million downloads. The visual novel has repeatedly made Engadget’s lists of favorite games over the years.

**alternative download link you can download it from https://com-serenityforge-dokidokiliteratureclub.en.uptodown.com/android/download

Don't know if it is trustworthy though.

You play download the PC version officially from steam, only android was removed: https://store.steampowered.com/app/698780/Doki_Doki_Literature_Club/

**

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submitted 5 days ago* (last edited 5 days ago) by Kolanaki@pawb.social to c/games@lemmy.world

So I got a bug in my butt to install Mortal Kombat 11 last night and was doing the story mode which is basically like a movie with intermittent fights and it occurred to me that I love Mortal Kombat but just the characters, the worldbuilding, and the lore. I've never been big on fighting games and as I age, I am finding it harder and harder to pull off special combos quick enough to even do much other than slapping buttons and hoping for the best.

My favorite MK game was one of the ones on PS2 where the story mode was basically God of War gameplay turning it from a fighter into an action adventure game.

If Midway were to make a Mortal Kombat title that was like Dark Souls but set on Outworld or something, that would definitely be my jam.

Another would be Warhammer 40k. I am not at all interested in the PnP gameplay nor a lot of the video games. But I love the lore and the game Rogue Trader is fucking dope, playing more like a traditional CRPG in that setting and not an RTS or straight up shooter.

Do y'a have any games like that? Where you like everything about them except the actual gameplay?

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Yes the solder joints are terrible, but it works and I'm proud of myself.

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Firmware, software, PCB will be open sourced at the time of release.

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Today’s game is some more Ghost of Tsushima. I finished up the last of the side quests in the first area of the game, and now I’m gonna try and clear out the second one and work on its story a little. By doing that I’m hoping to have some fast mobility while doing whatever of the story is after.

That brings me to the screenshot. I was on my way to recover Jin’s armor when a storm followed me. I don’t know if it’s intentional but with the whole Storm and Wind motif going on it’s cool as fuck nonetheless.

While back in Azamo too I found this Samurai who’s been pinned to the wall with arrows. I took back Azamo already which raises the question of if this is new or if they’ve just left a corpse there for an ungodly amount of time. Nonetheless, it’s made a pretty cool shot (pun not intended).

One of the last things I did before returning to Jin’s home was go track down the Long Bow. This quest was a bit eh for me. The duel was definitely the best part but the actual hunt part I didn’t care for. To be honest there was one section where I had to circle around a bay to get down and it just felt very tedious.

Besides that though the duel was pretty cool and the bow is super handy. Makes shooting hats off enemies from great distance a cinch. After getting the bow.

I stopped outside a village that needed saved so I guess that’s what I’m doing first thing when I turns on the game again.

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It's a graphical remaster of Portal 2 that's mod-friendly and free (but requires the original game in your library). It uses an upgraded version of the Source engine called Strata Source, which also powers Momentum Mod.

P2CE on Steam

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submitted 6 days ago* (last edited 6 days ago) by hal_5700X@sh.itjust.works to c/games@lemmy.world
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Jeff Kaplan looks back at the controversy behind Tracer's original victory pose in Overwatch.

Kaplan was asked about the issue while streaming his new game, The Legend of California, via IGN. In response, Kaplan said "we actually didn't nerf Tracer's butt. It stayed exactly the same."

view more: next ›

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4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

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