I'd been having problems with the scale of the VLC interface at 4K on my Linux machine (KDE Plasma, Wayland).
I found a solution from a mix of previous solutions for Windows and other Linux solutions which did not work for me. The problem is with QT (which is used by VLC) and the linux solution was to put extra lines in the /etc/environment file but I found while this fixed VLC it mucked up all other QT apps including my Plasma desktop.
The solution is to use VLC flatpak and set the environment variables for the VLC flatpak app only using Flatseal or the Flatpak Permission Settings in KDE.
Add two Environment variable:
Variable name: QT_AUTO_SCREEN_SCALE_FACTOR
Variable value: 0
Variable name: QT_SCREEN_SCALE_FACTORS
Variable value: 2
For the second variable, scale_factors, set it to match the scaling you use on your desktop. 1.0 means 100%, 1.5 is 150%, 2 is 200% and so on. My desktop is set to 225% scaling, so I set mine to 2.25 and it worked. In the end I went up to 3 for VLC because I liked the interface even more at that scale (it's a living room TV Linux machine)
Hopefully this will help other people using VLC in Linux.
If you don't want to use Flatpak, you can add the same variables to your /etc/environment file (in the format QT_AUTO_SCREEN_SCALE_FACTOR=0) but be warned you may get jank elsewhere. This may be less problematic outside of KDE Plasma as that is QT based desktop environment. For Windows users it is a similar problem with QT and there are posts out there about where to put the exact same variables to fix the problem.
Yeah its not a great headline. But in fairness Legion Go S extends SteamOS / valves reach so is part of Valves strategy. They make their money on the steam store - thats what matters to them most.
The Xbox device is the first time Microsoft has actually got involved to help improve the windows experience on hand held. I suspect the Xbox brand will confuse people though, as theyre still just Windows devices with an Xbox branded interface. I dont see it as a winning strategy. People will still want to be using steam and a system that doesnt put that front and centre is not going to have mass appeal.
An Xbox store would need time to catch on, and they havent managed it on windows. Steam dominates for good reason - convenient, aggressive pricing, and effective vendor lockin for many users who already have huge libraries of games.