[-] naught101@lemmy.world 57 points 1 week ago

That's supposed to be a comma - "Enjoy 30 minutes of ad, free listening"

10
submitted 2 months ago by naught101@lemmy.world to c/rpg@ttrpg.network

Great blog posts related to playing, GMing, and designing TTRPGs, from the last year.

11
submitted 2 months ago by naught101@lemmy.world to c/rpg@ttrpg.network

I made a one-word horror roleplaying game!

It's a free to download PDF.

If you're not familiar with lyric games and are curious, check out the linked episode of the Dice Exploder podcast - in short, they are focused on exploring the question "what constitutes a game?" (and often being a bit obnoxious in the process of answering).

https://naught101.itch.io/it-comes

19
submitted 5 months ago by naught101@lemmy.world to c/rpg@ttrpg.network

I'm interested in table top games that have a strong focus on power and politics, or possibly social change or intrigue that intersects with power and politics.

Not hung up on format or system, open to anything.

Any suggestions?

[-] naught101@lemmy.world 40 points 5 months ago

Why on earth is this animated?

9
submitted 6 months ago by naught101@lemmy.world to c/economics@lemmy.ml

After years of decline, economic profits rebounded with a vengeance—driven by tech companies, performance in the energy and materials sector, and capital growth in China and North America.

To be clear, this seems like nonsense to me, in a systematic sense. Most of that profit seems to be off the back of shrinkflation, enshittification, and AI hype, all of which is rent-seeking, and none of which is based on any meaningful material increase in real underlying value..

Do these people ever think about the connection between finance and economics and real, underlying value?

2
Systems of Relation - Jay Dragon (possumcreek.medium.com)
submitted 7 months ago by naught101@lemmy.world to c/rpg@ttrpg.network
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submitted 7 months ago by naught101@lemmy.world to c/rpg@ttrpg.network

What campaign archetypes (e.g. defeat the dungeon boss, rescue the princess, heist) exist that can work in a really short campaign, ideally a one-shot?

Interested in stuff that can be used for any system, but suggestions for cool game-specific campaigns that can be generalised are also welcome.

28
WTF, Harris Farm (lemmy.world)
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submitted 8 months ago by naught101@lemmy.world to c/rpg@ttrpg.network

What interesting mechanics exist out there?

I don't mean just "here's a new way to roll combinations of polyhedral dice", or "here's a new theme overlaid on a standard progress tracker", or "here's stress with another name".

I mean, actual new conceptual mechanics that produce new and interesting behaviours in-game. Things like CoC's push rolls, or Slugblaster's Beats/Character Arc, or Blades in the Dark's Flashbacks (these might not be the first games that those appeared in, but the point isn't the game, it's the mechanic).

Interested particularly in what those new mechanics bring to the table in terms of player interactions or story development.

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submitted 8 months ago* (last edited 8 months ago) by naught101@lemmy.world to c/rpg@ttrpg.network

There are games that have a "big fish in a big pond" feel - e.g. sandbox D&D games, or a "big fish in a small pond" feel, e.g. games with contained campaigns/missions.

There are also games that do a "small fish in a small pond" feel really well, e.g. Fiasco.

Are there any games that do a "small fish in a big pond" feel well? e.g. games where the players are not outstanding heros, and where the world feels big - not only spatially, but also socially and politically?

Edit: lots of good suggestions so far, but maybe I could have added:

  • it's fine and good if the small fish somehow end up having a big effect
  • it would be amazing if the big-world had well fleshed out other goings-on. Ideally some mechanics that let all players contribute to this feeling, so it doesn't depend entirely on the quality of the DMing

Edit 2: title, to avoid all the computer game suggestions. I guess the community name isn't hint enough, huh?

[-] naught101@lemmy.world 55 points 8 months ago

This seems like more of a Gen X attribute to me. I'm an older millenial, and I know heaps of people my age who go to therapy.

20
submitted 8 months ago by naught101@lemmy.world to c/rpg@ttrpg.network

Have you ever learned things from playing table top RPGs (or other story games) that you've been able to apply in other areas of life, outside of gaming?

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submitted 8 months ago by naught101@lemmy.world to c/asklemmy@lemmy.world

What books or articles have you read recently that fundamentally shifted the way you think about the world, and how you interact with it (work, social, play, whatever)?

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submitted 8 months ago by naught101@lemmy.world to c/rpg@ttrpg.network

If someone was interested in understanding as much as possible what the world of TTRPGs and story games had to offer, which 5 games would you suggest they play first, and why?

Ideally this would include a broad array of mechanics, themes and settings.

Inspired by a discussion over at !rpgmemes@ttrpg.network : https://lemmy.world/post/33918016/18604654

[-] naught101@lemmy.world 57 points 8 months ago

Corporate nursing homes milking them of all their remaining inheritable money.

[-] naught101@lemmy.world 54 points 11 months ago

As usual, the nuanced answer that doesn't oversimplify the complexities is the best one. Good answer.

I bet women 30-40 years ago would have loved to see this answer too. It's a good thing that the world has changed in this regard.

[-] naught101@lemmy.world 42 points 1 year ago

Maybe. They might also mean you're an idiot.

Slashdot used to have a multidimensional voting system that would allow you to up or down vote something based on whether it was funny/insightful/correct, etc (can't remember the dimension). I wish we had something like that. Sometimes it would be useful to mark a comment as "funny, but also wrong"

[-] naught101@lemmy.world 68 points 1 year ago

Less tax is better.

No saying that taxation as it currently exists it optimal, but any decent assessment of how to improve things requires a lot of nuance that is nearly never considered by most people.

[-] naught101@lemmy.world 160 points 1 year ago

Y'all need to talk more

[-] naught101@lemmy.world 78 points 2 years ago

The other 28GB is for running chrome

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naught101

joined 2 years ago