I'm hoping for this too. But knowing Nintendo, they'll add some gimmick or innovation to it. It's hard to imagine they'll just release a more powerful Switch. Hopefully whatever they innovate with is fun and successful.
Despite being seven years old, my Switch has never collected dust.
Same for me. I didn't expect I'd be getting any more new Switch games this year, but then the Direct came...
I wonder if it coming out in 2025 means there's still a chance we see Prime 2 and 3 Remasters on Switch, Maybe for Christmas 2024?
I liked the clarification "There will be no mention of the Nintendo Switch successor during this presentation." 😆 Ok Nintendo, ok. We need to keep buying Switch games, we get it...
Any predictions? I guess the Zelda (WW and/or TP) HD remasters could come up, maybe the 2 titles left in the Metroid Prime trilogy get shadow dropped like the first one. I don't have any high hopes for Metroid Prime 4, now I'm almost wishing it comes out on "the Nintendo Switch successor".
Yeah, I hate that Analogue releases are limited. If you miss the window, you either missed it forever or are willing to pay obscene prices on eBay 😞
As the video says, it doesn't provide all the functionality that the Analogue Pocket has, but it's a very good alternative for a decent price!
I don't know if I should be excited or scared 😳
I was expecting more copies of Tears of the Kingdom to be sold. It sold 18.52 in the first 2 months. But it seems like that was it. Maybe the Christmas consumerism moves a few more millions,
Personally, I think Nintendo needs to stop using Star Fox as a tech demo for their new gimmicks like they did with Star Fox Command on the DS and Star Fox Zero on the Wii U. Star Fox: Assault was a great game for the Game Cube and got way more hate than it deserved. The spaceship levels were great, it expanded the story, enemies and characters, and it was a generally fun game.
Star Fox Armada sounded amazing. Do that!
I hope the trend grows. Amazon needs to be abolished, divided, whatever it takes to destroy their monopoly.
The thing is making a game that pushes the PS5 must have an obscene budget. How do you even leverage all that tech? It's "more detailed graphics", "more stuff on screen", "more effects ", etc. You need to create, design and program those assets to a very detailed level, lots of people hours. And you'd end up spending millions for a game which would end up being exclusive to PS5, which gives it less chance to sell to a wider audience and make that money back. It's a big risk.