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What a gorgeous demo page!

[-] popcar2@programming.dev 34 points 4 weeks ago

The project is for making unofficial drivers for Apple's chips, which very few people are trying to do. Without Asahi, you can't run Linux on Macbooks.

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For personal reasons, I no longer feel safe working on Linux GPU drivers or the Linux graphics ecosystem. I've paused work on Apple GPU drivers indefinitely.

I can't share any more information at this time, so please don't ask for more details. Thank you.

If you think you know what happened or the context, you probably don't. Please don't make assumptions. Thank you.

I'm safe physically, but I'll be taking some time off in general to focus on my health.

Well that's sudden.

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My Thoughts on the Zen Browser (popcar.bearblog.dev)
[-] popcar2@programming.dev 65 points 1 month ago

I get people that make tutorials for "content" even if they suck at their job, but I CANNOT get over video tutorials where someone gets completely lost and doesn't cut it out of the video.

Anyways we'll go here-oh there's an error. Uhm. Maybe we can do this? That didn't work. Maybe that? Hang on, maybe it's in preferences? Oh, it's in tools, no, wait, oh I just wrote the name wrong

Would it kill you to edit that out and stop wasting my time?!

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submitted 2 months ago* (last edited 2 months ago) by popcar2@programming.dev to c/programming@programming.dev

I don't like front-end development but I enjoy writing things by hand rather than rely on one-off classes. Even in my blog, I tend to write a lot of HTML manually throughout the post, like creating a quick container to put two images side-by-side and center them, making blockquotes, the occasional nested list, in-line CSS, etc...

I've written some of it in VSCode and Joplin but I didn't find it comfortable to write in either of them. What editor/extensions do you use to make dealing with HTML easier? I'm currently looking at Emmet, but it looks a bit intimidating to learn.

Edit: I ended up using Emmet for writing HTML in general along with Espanso for quickly inserting some templates I use. It's working out pretty well!

1

Blender studios is making a Godot game. They talked about this before in a video but now we get a better look at it.

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1

Ane here it is, the most controversial change in Godot 4.4 . There's been a lot of opinions flying around on UID files around the github, but it seems they're finally going through with it.

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cross-posted from: https://programming.dev/post/24064981

Much like everyone else, I got fed up with search engines. So I decided to make a giant blocklist that cleans up garbage search results!

I browsed other blocklists and wasn't very satisfied from what exists now; the goal of this one is to be super organized and transparent, explaining why each site was blocked via issues. Contributions welcome!

Even though around 100 domains are blocked so far, I already noticed a big improvement in casual searches. You'd be surprised how some AI generated websites can dominate the #1 page on DuckDuckGo.

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submitted 3 months ago* (last edited 3 months ago) by popcar2@programming.dev to c/opensource@programming.dev

Much like everyone else, I got fed up with search engines. So I decided to make a giant blocklist that cleans up garbage search results!

I browsed other blocklists and wasn't very satisfied from what exists now; the goal of this one is to be super organized and transparent, explaining why each site was blocked via issues. Contributions welcome!

Even though around 100 domains are blocked so far, I already noticed a big improvement in casual searches. You'd be surprised how some AI generated websites can dominate the #1 page on DuckDuckGo.

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submitted 3 months ago by popcar2@programming.dev to c/games@lemmy.world

cross-posted from: https://programming.dev/post/23884313

I got this thing recently and wanted to share my thoughts on it :)

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I wanted to highlight some great free software that I use and would recommend to anyone. I'm also open to more suggestions of apps I might've missed!

[-] popcar2@programming.dev 45 points 4 months ago* (last edited 4 months ago)

OpenOffice is ancient and isn't really being developed anymore. It's in maintenance mode and hasn't gotten a real update in over a decade from what I can tell. Libreoffice trumps it in every way.

That said, I prefer OnlyOffice these days. It's a lot slower unfortunately (running on electron...) but it's much closer to MS office and has better document compatibility.

[-] popcar2@programming.dev 28 points 8 months ago

inexperienced big brain developer see nested loop and often say "O(n^2)? Not on my watch!"

complexity demon spirit smile

This hits too close to home.

[-] popcar2@programming.dev 28 points 10 months ago

Compiling to bash seems awesome, but on the other hand I don't think anyone other than the person who wrote it in amber will run a bash file that looks like machine-generated gibberish on their machine.

[-] popcar2@programming.dev 130 points 1 year ago* (last edited 1 year ago)

That just because I'm a programmer that must mean I'm a master of anything technology related and can totally help out with their niche problems.

"Hey computer guy, how do I search for new channels on my receiver?"

"Hey computer guy, my excel spreadsheet is acting weird"

"My mobile data isn't working. Fix this."

My friend was a programmer and served in the army, people ordered him to go fix a sattelite. He said he has no idea how but they made him try anyways. It didn't work and everyone was disappointed.

[-] popcar2@programming.dev 28 points 1 year ago

Fiiiinally some good news on GameMaker. I honestly don't know what they were thinking with a subscription just to use the engine, their main audience is indie devs that are just starting out so they just chased them away to engines that are free to use like Godot, Unity, Unreal, etc. You can't even export web games in Gamemaker for free unless you upload it to Opera's website.

I briefly used gamemaker 2 and it was a pretty good, polished engine. Shame Opera sabotaged it so much. It was becoming clear that Godot was quickly taking its users, so the timing of this announcement is good.

[-] popcar2@programming.dev 39 points 1 year ago* (last edited 1 year ago)

Surely this means they have plans to fix screenshare audio on Linux, right? ...Right?

[-] popcar2@programming.dev 90 points 2 years ago

downvotes come at a “cost”, whereby if you want to downvote someone you have to reply directly to them with some justification, say minimum number of characters, words, etc.

I think it's the complete opposite. Platforms with downvotes tend to be less toxic because you don't have to reply to insane people to tell them they're wrong, whereas platforms like Twitter get really toxic because you only see the likes, so people tend to get into fights and "ratio" them which actually increases the attention they get and spreads their message to other people.

In general, platforms without upvotes/downvotes tend to be the most toxic imo. Platforms like old-school forums and 4chan are a complete mess because low-effort troll content is as loud as high effort thoughtful ones. It takes one person to de-rail a conversation and get people to fight about something else, but with downvotes included you just lower their visibility. It's basically crowdsourced moderation, and it works relatively well.

As for ways to reduce toxicity, shrug. Moderation is the only thing that really stops it but if you moderate too much then you'll be called out for censoring people too much, and telling them not to get mad is just not going to happen.

My idea for less toxicity is having better filtering options for things people want to see. Upon joining a platform it would give easy options to filter out communities that are political or controversial. That's what I'm doing on Lemmy, I'm here for entertainment, not arguing.

[-] popcar2@programming.dev 24 points 2 years ago* (last edited 2 years ago)

Sure, but keep in mind this is a casual survey. Don't take the results too seriously. Have fun: https://docs.google.com/spreadsheets/d/1MkuZG2MiGj-77PGkuCAM3Btb1_Lb4TFEx8tTZKiOoYI

Do give some credit if you can.

[-] popcar2@programming.dev 57 points 2 years ago

I have. Disappointingly there isn't much difference, the people working in CS have a 9.59 avg while the people that aren't have a 9.61 avg.

There is a difference in people that have used AI gen before. People that have got a 9.70 avg, while people that haven't have a 9.39 avg score. I'll update the post to add this.

[-] popcar2@programming.dev 28 points 2 years ago

Web development feels like it's stuck in the early 2000's. I've ranted a lot about it over the years but I just don't know how everyone is okay with it. I'm sure tons of people will disagree.

HTML is bad. The language itself feels unintuitive and is clunky compared to modern markdown languages, and let's be honest, your webpage just consists of nested <div> tags.

CSS is bad. Who knew styling can be so unintuitive and unmanageable? Maybe it made sense 25 years ago, but now it's just terrible. It's very clunkily integrated with HTML too in my opinion. Styling and markdown should be one easier to use language where 50% of it isn't deprecated.

Javascript has been memed to death so I won't even go there. Typescript is OK I suppose.

And now for my hottest take: ~10+ years ago I saw web building tools like Wix and I completely expected web development to head in the direction using a GUI to create, style, and script from one interface, even allowing you to create and see dynamic content instantly. I've seen competitors and waited for "the big one" that's actually free and open source and good enough to be used professionally. It never happened. Web dev has just gone backwards and stuck in its old ways, now it's a bloated mess that takes way more time than it deserves.

The Godot engine is actually a pretty good option for creating GUI apps and it's exactly what I envisioned web dev should've been this past decade. One language, intuitive interface, simple theming and easy rapid development... Shame it never happened.

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popcar2

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