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submitted 4 days ago by chloyster@beehaw.org to c/gaming@beehaw.org

Whatcha playing? I'm still making my way through death stranding 2.

Also playing "Is this seat taken?" which is a super fun puzzler!

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submitted 1 month ago by knokelmaat@beehaw.org to c/gaming@beehaw.org

The format of these posts is simple: let’s discuss a specific game or series!

Let's discuss the God of War series. What is your favorite game in the series? What do you like about it? What doesn't work for you? Are there similar games you like? Feel free to share anything that comes up and react to other comments. Let's get the conversation going!

If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).

Previous entries: Donkey Kong, Grand Theft Auto, Pokémon, Like a Dragon / Yakuza, Assassin's Creed, UFO 50, Platformers, Uplifting Games, Final Fantasy, Visual Novels, Hollow Knight, Nintendo DS, Monster Hunter, Persona, Monkey Island, 8 Bit Era, Animal Crossing, Age of Empires, Super Mario, Deus Ex, Stardew Valley, The Sims, Half-Life, Earthbound / Mother, Mass Effect, Metroid, Journey, Resident Evil, Polybius, Tetris, Telltale Games, Kirby, LEGO Games, DOOM, Ori, Metal Gear, Slay the Spire

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submitted 15 hours ago by ryujin470@fedia.io to c/gaming@beehaw.org
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September 4!!!!!!!!!!!!!!!!!!!!

@chloyster@beehaw.org how have u not posted the release date trailer yet? lol

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submitted 17 hours ago by chloyster@beehaw.org to c/gaming@beehaw.org

We made it y'all

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submitted 1 day ago by Pro@programming.dev to c/gaming@beehaw.org
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Title basically. Which games did you not like on PlayStation, Xbox or PC but once you got a handheld device you really liked it?

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submitted 2 days ago by alyaza@beehaw.org to c/gaming@beehaw.org

I've noticed a trend—particularly in some recent RPGs—of, well, let's call it 'Netflixiness'.

Dialogue designed to leave absolutely nothing to interpretation, to exposit information in the most direct way possible, devoid of any real character or context. There's an assumption that any moment the audience spends confused, curious, or out-of-the-loop is a narrative disaster.

I hate to keep knocking Dragon Age: The Veilguard about, especially since I still had a decent time with it all told, but the thing that made me break off from it after 60 hours really was its story. It's a tale that does get (slightly) better, but it gave me a terrible first impression I never quite shook.

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submitted 2 days ago by ryujin470@fedia.io to c/gaming@beehaw.org

Starring a Chinese underworld god.

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Forget about the sequels to Hollow Knight or Resident Evil, this is the real shit!

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Game Information

Game Title: Sword of the Sea

Platforms:

  • PC (Aug 19, 2025)

Trailer:

Developer: Giant Squid

Review Aggregator:

OpenCritic - 87 average - 87% recommended - 15 reviews

Critic Reviews

But Why Tho? - Kate Sanchez - 10 / 10

Whether it’s the game’s not-too-subtle commentary about climate change or Nava’s explanation of the Wraith, Sword of the Sea is trying and succeeding at making an impact


COGconnected - James Paley - 90 / 100

The music is chill, the vistas are fabulous, and the vibes are immaculate. If you’re looking for a short, singular gameplay experience, Sword of the Sea will be perfect for you.


DualShockers - Callum Marshall - 10 / 10

My only gripe is that the story doesn't offer a grandiose message or hit as hard as I would have liked, relying more on pageantry and spectacle to get by. But, rarely does a game take me aback and thank my lucky stars that the medium of video games exists, and that's why we see this one as one of the standout performers of 2025 so far."


Eurogamer - Chris Tapsell - 5 / 5

Movement, meaning and mindfulness combine in Giant Squid's latest, a game of free-form expression and flow.


Game Rant - Cameron Swan - 9 / 10

The latest title from the Abzu and Pathless developers, Sword of the Sea is a must-play meditative game that won't take up much of your time.


GamesRadar+ - Rachel Watts - 4 / 5

The boundaries between what is air, water, and land are totally blurred.


GamingBolt - Ravi Sinha - 7 / 10

Sword of the Sea is like a siren - beautiful, inviting and great to listen to. Despite cutting through with an impeccable sense of style, the lack of a cohesive narrative and short runtime feels like you're treading water.


KonsoliFIN - Joonatan Itkonen - Finnish - 5 / 5

Sword of the Sea is a gorgeous and hypnotic arthouse epic full of incredible set pieces and stunning visuals that sets another high bar for studio Giant Squid as the premiere destination for meditative gameplay.


PC Gamer - Sean Martin - 78 / 100

A short but spectacular surfing game, Sword of the Sea's atmosphere and movement propel it where its simple and repetitive puzzles can't.


Push Square - Robert Ramsey - 9 / 10

Sword of the Sea certainly won't have the same impact that Journey did all those years ago, but in so many ways, it feels like a direct evolution of that legendary experience. It's a beautifully smooth game, set across a series of gorgeous environments that are a joy to explore. While its more game-y elements do feel a tad forced, they're not enough to distract from what is a sumptuous adventure.


Slant Magazine - 3 / 5

Sword of the Sea also ends very abruptly. And though it may be strange to criticize a game for being too short—better to be left wanting more, right?—that abruptness only magnifies the sense that something is missing here.


The Indie Informer - Jill Grodt - 9 / 10

Sword Of The Sea is a pleasure to play. Its traversal system allowed me to soar irreverently through monumental graveyards. Its narrative saw me flooding death with life and new hope. Its beauty boyoyed my spirit. Even with a few rough moments at the end, I still want nothing more than to fly back into its world.


TheGamer - Ryan Thompson-Bamsey - 4.5 / 5

It’s a short journey that took me a smidge over three hours to complete, but heck, what a stupidly enjoyable three hours those were.


VDGMS - Darren Andrew - 8 / 10

At this point, there are no surprises with Giant Squid and the games they create. They are fine tailors of interpretive, environmental experiences. Journey was about hiking and Abzu was about scuba diving. Giant Squid possess the ability to encapsulate what makes these experiences magical and Sword of the Sea is no exception, as it’s another love letter to nature and reconnecting with it through the power of a board beneath your feet. It might be short in length, light on gameplay and abstract in meaning, but the experience is transcendent.


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submitted 2 days ago* (last edited 2 days ago) by chloyster@beehaw.org to c/gaming@beehaw.org
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I assume I'm not the only one who has played the same games on different type of storage: commonly HDDs and SSDs, but I also set up two RAID 0 filesystems (one on two HDDs, one on two SSDs), and I even installed Deep Rock Galactic on RAM.

However, more often than not loading times have been too similar across storage media.

Personal experience (tl;dr):

  • Deep Rock Galactic is so small it easily fits in your system's memory, so you probably won't be surprised to read that in my tests its loading times have been the same between HDD, SSD and RAM; any big chunk of data on disk is cached by the OS after being loaded for the first time, and it's not like ALL data needs to be read at once in the first place.
    Quantitatively: loading times range from 2s to 40s (~15s on average), presumably because world generation and netcode hijinks take most of the time.
    All of this makes sense to me so far.
  • On the opposite side, Project Zomboid greatly benefits from faster storage if you're using lots of mods.
    I haven't measured world loading times, because it takes much more time to load and unload mods (it's a Java game) than reading a bunch of jpegs and some kilobyte-sized files deciding where to place them: the former process takes ~ twice the time to complete if the game's installed on an HDD rather than a SSD, haven't tested it on RAID0/SSD; it's a somewhat CPU intensive process, but some mods are BIG - my game's workshop directory weighs 24GB.
    All of this still makes sense to me so far.
  • Then there's Baldur's Gate 3: the game is so chonky and I play it so infrequently that I have to keep it on my RAID0/HDD filesystem for logistic reasons, but at some point I had it on an SSD; I haven't timed loading screens, but they are very long and I barely noticed an improvement on the SSD.
  • Helldivers 2: same as above, but netcode hijinks make metrics less reliable; besides, considering all the spaghetti code in it, that game is more Italian than me.
  • BeamNG: same as BG3, but less chonky and currently on RAID0/SSD.

Some other games I've played on several media matched the usual "SSD faster" expectations, namely Satisfactory, X3, X4, Abiotic Factor ~~(or as I like to call it, "Antibiotic Factory")~~, Halo:MCC.

I'm asking this mostly because I'm considering getting two SSDs dedicated to a RAID0 setup, as of now my RAID0/SSD filesystem is "only" 200GiB wide and it's sharing its drives with the OS and other things, but since I'm not short on space it may or may not be worth the price to set up a reasonably large FS with fast I/O.
I also suspect that my game loading times may be limited by the fact that I'm running most of them on Linux via proton, if everyone's experience contradicts mine then that's probably why; in fact, I'm pretty sure VKDX shader compilation adds some CPU-bound time.

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[alt text: an illustration of economist Adam Smith next to a photo of Karl Marx. There is text below the images which says: "'Are you gonna buy PEAK? It's 8 dollars and it's fun with friends.' -(dash) Adam Smith, in a letter to Karl Marx. Marx never replied."

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If anyone can make a compilation of news and articles in the facts, that would be great.

For those who don't know, Roblox is a publicly traded company and they are down almost 2bn dol on the stock market because they are being accused of facilitating the sexual exploration and grooming of children.

They just banned a player who was groomed by a roblox developer and then started a catch a predator project that resulted in the arrest of 6 adults accused of predating on children using the game.

Chris Hansen contacted the player and they are doing a documentary on the sexual predation that occurs on the plataform. There is a class action, so if you are in the US and know someone who has been abused on roblox, you should contact them.

I don't know much about the situation, I just watched a couple articles about it.

To top it all off, the CEO announced that roblox is pivoting to becoming a dating website. This is not the onion, fellers.

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real clanker hours (streamable.com)
submitted 3 days ago* (last edited 3 days ago) by theangriestbird@beehaw.org to c/gaming@beehaw.org
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submitted 5 days ago by Vittelius@feddit.org to c/gaming@beehaw.org
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Love RDR2 (feddit.uk)
submitted 6 days ago by Abraxas@feddit.uk to c/gaming@beehaw.org
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cross-posted from: https://lemmy.blahaj.zone/post/30381965

i recommend you watch all of it

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submitted 1 week ago by GotExx@lemmy.ml to c/gaming@beehaw.org
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


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