The "nobody ever uses the bathroom in fiction unless something is sus" trope popped up in a Trail of Cthulhu campaign I ran back in high school. One of the PCs realized in a moment of Mythos-inflicted hysteria that he hadn't used the bathroom in 9 months, which led to him slowly realizing that he was in an episodic work of fiction and would stop existing when the story was over
@Afterpants It led to some very chaotic behavior from that character since
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Player was mature rper who valued the experience of the other people at the table and very much wanted to see how everything tied together
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Character was suddenly very aware that if the story ended, he would stop existing.
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Player decided that the character's moment of gnosis also allowed him to possess his irl body while in-character
I've had one RPG character discover the existence of "the players" in a game before. It's very fun, and weird.
My friend is running a campaign where a recurring character, a merchant and one of the many gods, the God of perception, is highly aware of the DM and the Players. Since its run over discord there's spaces of time where it's just my friend talking to herself in different voices
There's actually a fun story about a guy that roleplayed taking a dump during a dungeon delve. It ended in disaster.
My language might be a little bit confusing here (I scripted it when it was late at night, and I don't get a lot of words)
What Konsi is saying in panel 2 is that if they just "vanished" her friends would become suspicious and try to figure out where they'd gone. However, because they've gone into the bathroom first, her friends will believe they're just in the bathroom - at least for a while. This will buy them time to sneak away.
In panel 3, Konsi is implying that her friends know that Konsi can cast Dimension Door, but also that they know Konsi can't extricate Razira using it, because Razira is too big. They should be left believing that the pair are both in the bathroom for quite some time.
In 5e, they really removed the majority of the mechanical implications that come with the decision between "medium" and "small" size categories, especially when they reworked small lineages to have 30ft movement speed.
The main ones that remain are heavy weapon restrictions, and "you can walk through the spaces of hostile creatures that are 2 size categories smaller/larger than you" meaning small and large creatures can pass through each other's spaces.
However, if you're planning to play a caster class who gets access to dimension door, it's worth bearing this in mind. The restriction that you can't bring along people who have a size category larger than you is a genuine drawback of being small.
An interesting one, the Clone spell has been stealth errataed several times, some printings specifying it only works on Medium creatures specifically, for whatever reason that restriction was added at one point after not previously being there, and has since been removed again. Another fun one is the Heavy property RAW only impacted Small creatures for the majority of the Edition, Tiny creatures could technically RAW use them with no problem. Which was obviously nonsense, and most DMs would either give the Disadvantage or completely prevent them from using it, and eventually it got errataed to "Small or Tiny"
I'm imagining their companions being kind of happy when they realize they've been in there alone for fifteen minutes, then increasingly concerned as time goes on.
They say that if it goes for over 3 hours see a life cleric immediatly
Girlfriends, going to the bathroom together, spending a lot of time in there? 🧐 The team is going to start some rumors...
Oh please make buff orc girl a rabbit 🥺
The only type of roleplaying I see happening in a bathroom isnt the kind you would draw if Im not mistaken XD
Really cute comic
Wait, I thought your choice of God determined what domain you were? Isn't tymora the god of forges?
Edit: I may be stupid, but I'm also a dolt
In 5e, the domains are largely "suggestions" - you can technically play any domain with any god. (The PHB even goes as far as to say "suggested domains" rather than "domains" in the table of gods.) It's often good to try and pick a domain that aligns with your religion, because that's good for narrative consistency. Konsi's holy calling could be summarized as "fake it 'til you make it", so Trickery's a pretty good fit for her.
Tymora is the goddess of luck and good fortune. While trickery isn't all she's about, it's a pretty key component of gambling - and the "fortune" domain was removed in 5e. The PHB suggests trickery as her domain (and that's why I picked it at chargen.)
If Konsi were given a free choice, she'd almost certainly pick either "Life" or "Peace" as her domain - but Tymora's very canny, and chose something that'd prove to be very useful in her adventures.
But wont they know that too ?
If they think about it enough, yes - but Konsi's never used this combo before this point, and it's not intuitive to a lot of people.
Just a heads up, your link to the previous comic seems to be accidentally pointing to the next comic.
Oh, oops. The power of misclicking your edit. It's fixed now.
Oh I missed this one, that explains the rabbit!
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