3.5 was edition I played the most. It was a reason why I quit RPGs for nearly a decade because I hated it so much.
Every time I see another meme about how amazing 3.5 Tarrasque is, I remmember how amogn actual 3.5 players Tarrasque was the biggest joke. It was always brought up as definite proof designers have no idea how to make good monster. It was laughably easy to beat. A wizard could casually solo it, the same abilities people now miss in 3.5 amounted to ribbons. It was a laughingstock, forums had 100+ pages discussions how to fix it and general consensus was it';s beyond saving. It was first proof in 3.5 if you cannot use magic you're only good to roll over and die.
I honestly don't know if everyone claiming 3.5 Tarrasque is such a horrifying monster are trying to rewrite history or unintentionally proving what a broken, unplayable pile of garbage 3.5 was, if it's biggest punching bag is actually dangerous in a different, better designed game.
I suspect you could do that in Mage: the Ascension (CAN YOU GUESS WHAT CAMPAIGN I AM PREPPING?!) I could see it as Prime 5/Mind 3 for super powerful blessing that makes people lose track of thought whenever they're about to deadname you. A Mind 3/Life 2 would be less pwoerful version, you could probably add Correspondence to increase the radius of this passive effect. I do not think it may even cause too much Paradox either, it's very Cointidental magic.