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PC taxonomy (lemmy.world)
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[-] medgremlin@midwest.social 8 points 1 month ago

One of my favorite characters I've ever had fits perfectly into #15. She was a tiny goblin that was on a quest to collect as many skulls as possible and had a sheep that she won in a contest as her steed. (She was about 2.5 feet tall and the rest of the party was human-sized or larger, so I had to roll endurance checks to keep up with them sometimes if we were traveling a long distance.)

[-] Kolanaki@pawb.social 7 points 1 month ago

Definitely not my fursona

Does D&D even have any official furry races outside turning a monster into a PC or the two bird-type people? 🤔

I know Pathfinder has Kitsune. But it's only "definitely not my fursona" because, afaik, there is no dog people race 🤣

[-] NielsBohron@lemmy.world 7 points 1 month ago
[-] festnt@sh.itjust.works 4 points 1 month ago

you can always be an awakened animal or take the beastkin versatile heritage too

[-] NielsBohron@lemmy.world 5 points 1 month ago

I've said it before and I'll say it again: in PF2, you can be any type of character you can imagine

[-] festnt@sh.itjust.works 5 points 1 month ago

i was going to say you can't be a floating eye with tentacles for limbs but a leshy could easily be shaped like that

and if not a leshy, a fleshwarp could be that too

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[-] PugJesus@lemmy.world 6 points 1 month ago

Funny enough, come to think of it, I don't think any of my PCs have fit into this.

[-] nerv@lemmynsfw.com 4 points 1 month ago* (last edited 1 month ago)

Can you guess what is the basic flaw for me in AD&D, which eventually led me to walk away from it? How the game builds up expectations for the player.

The average person just flips open a player's book, a monster manual or some other tome on the game lore and instantly the person thinks their character will be, from the start, like the model characters they're reading upon, which they never will or even can be, as the game does not permit it, in my understanding and experience.

As a player, it was extremely frustrating to handle DMs that expected a newbie mage/ranger/fighter/whatever to take risks as if they were seasoned veterans and had high capabilities from the start. That is nonsense.

No class in AD&D is (or was; I speak from years of distance) capable of great feats from the get go, as the way the characters are built forces a level 0/1 into basically discarding any capabilities a trained individual into a specific profession would already have. It would be better to just say the characters are slightly above average commoners.

As a DM, I was quick to get fed up with players that wanted to pull stunts that would be barely feaseable to high level characters/professionals, regardless me going through the basics as I did above.

People are idiots but the game was set up by morons and others just tried to build on top of it to improve it, with mixed results at best.

[-] azrendelmare@ttrpg.network 3 points 1 month ago

One I did was "joke character who ended up being very serious."

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this post was submitted on 11 May 2025
465 points (97.9% liked)

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