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submitted 1 month ago* (last edited 1 month ago) by ThefuzzyFurryComrade@pawb.social to c/rpgmemes@ttrpg.network

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Ten bucks says the first group hasn't had a single character die in the whole campaign, and the second group is all on their second characters due to the Sybian Incident

[-] DragonTypeWyvern@midwest.social 15 points 1 month ago

That's because the first group does their mimic checks

[-] Swedneck@discuss.tchncs.de 2 points 3 weeks ago

the first group is actively avoiding death, because it's realistic to not want to die

the second group has characters jump into sarlacc pits because hoo hoo hee hee funny

[-] Zagorath@aussie.zone 68 points 1 month ago

Safety tools shouldn't be lumped under style of play, IMO.

[-] Susaga@sh.itjust.works 50 points 1 month ago

Yeah, if anything, they're MORE important in a gritty game with death and racism. The further a campaign is likely to go, the more you need to know what's "too far".

[-] apotheotic@beehaw.org 12 points 1 month ago
[-] SweetCitrusBuzz@beehaw.org 4 points 1 month ago
[-] Zagorath@aussie.zone 43 points 1 month ago

Because they're valuable whether you're doing sexy romance or gritty realism or something else entirely. They don't factor in with the "various styles of play are all equally valid" conversation.

[-] SweetCitrusBuzz@beehaw.org 4 points 1 month ago

Ah, excellent point, thanks! We very much agree.

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[-] sundray@lemmus.org 47 points 1 month ago

"And your character?"

"Three kobolds named Jeff."

[-] Swedneck@discuss.tchncs.de 2 points 3 weeks ago

Jeff, Geoff, and Jeffrey

[-] match@pawb.social 44 points 1 month ago

D&D? No thanks

buys yet another no-violence rules-light queer indie rpg book

[-] GFGJewbacca@midwest.social 24 points 1 month ago

Love me some Thirsty Sword Lesbians.

[-] 1rre@discuss.tchncs.de 10 points 1 month ago

There's "everything goes exactly as planned until one player derails the whole session unhindered by rolls or turns" rules-light and "let things flow more naturally and allow things outside the rules if everyone thinks they add to the story" rules-light though...

Personally I much prefer the presence of rules which can be followed if convenient or desired, or ignored if you'd rather, but it is also equally valid to want to do collaborative storytelling/investigation without being derailed by bad rolls, I just know that dealing with setbacks and things not going to plan (which is different to things not succeeding in a pre-planned manner, but again equally valid, along with everything going well if you'd rather) is probably my favourite part

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[-] Ziglin@lemmy.world 9 points 1 month ago

That sounds fun actually.

[-] Siethron@lemmy.world 29 points 1 month ago

I want the first one but with high magic. Do you know how compelling the story can be when you're fighting racist oppressors who have access to 'Wish'?

[-] match@pawb.social 20 points 1 month ago

sir, a second wish has hit the hightower

[-] ICastFist@programming.dev 4 points 1 month ago

"I wish for all wishes made after this one to fail spectacularly"

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[-] NigelFrobisher@aussie.zone 19 points 1 month ago

Wouldn’t it be intragroup if your party are all banging?

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[-] Live_your_lives@lemmy.world 17 points 1 month ago
[-] CluckN@lemmy.world 29 points 1 month ago

OSHA 1910.132(d)(1)(ii) mandates that safety tools needs to be clearly communicated to each affected employee.

[-] janus2@lemmy.zip 24 points 1 month ago

basically a safe word system for TTRPGs, LARPs, etc.

in my experience they're useful for large and/or public groups but if you have to use them with small groups of familiar people you're probably just not a good match for each other TTRPG wise

[-] thespcicifcocean@lemmy.world 5 points 1 month ago* (last edited 1 month ago)

I honestly thought it was about PPE.

[-] janus2@lemmy.zip 10 points 1 month ago

safety glasses only recommenced if you have REALLY enthusiastic dice rollers

[-] sundray@lemmus.org 3 points 1 month ago

I wish Ted would just bring a dice tower, instead of that damn dice mortar!

[-] DarkDarkHouse@lemmy.sdf.org 3 points 1 month ago

Well now I want a dice mortar

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[-] Iron_Lynx@lemmy.world 3 points 1 month ago

In Character: I mean, isn't your armour basically PPE against injury induced by foreign actors? 😜

[-] loonsun@sh.itjust.works 3 points 1 month ago

I've used lines and veils before but that was because it was my first time running for those players and wasn't very familiar with what is or is not ok for them

[-] blackris@discuss.tchncs.de 10 points 1 month ago

Methods like the X card or „lines and veiles“, that you can use to define with what you are comfortable or not and to stop in-game if needed.

[-] Ziggurat@jlai.lu 3 points 4 weeks ago

It's way to avoid a lot of rpg horro stories the classical one include

  • Clear description of the game (which is done in this comic) properly managing expectations is already great

  • Line and veil, in the sense writing done theme that you don't want at the table, and themes which can be present but not in plain sight for example most people do close the door when having sex, so let's do the same in tabletop no need to go further than the bard joined the elf in their room, and what happened behind closed door stay behind closed door

  • X card, which is a kind of last ressort measure and allows anyone to stop a scene going to far

Then, some people push further and added way to modulate the intensity of a scene, like asking for more or less depending on how you feel. Being at the verge of tears after a consented intense scene can be one of your best RPG memory ever but being at the verge of tear after feeling like another player assaulted you, can be a horror story, and the difference is just about Accepting it

[-] bluelander@lemmy.ml 13 points 1 month ago

I run gritty low magic games with death and safety tools. Which group do I join!?

[-] Revan343@lemmy.ca 2 points 1 month ago

Well if you're the DM, you don't join, the group joins you

[-] LovableSidekick@lemmy.world 12 points 1 month ago

Memes are good at presenting false dichotomies for people to nod knowingly and say yeah, that about sums it up.

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[-] notgivingmynametoamachine@lemmy.world 9 points 1 month ago* (last edited 1 month ago)

Gritty, low magic, character death, in game racism… are you sure they first game isn’t the old war hammer pen and paper tabletop?

[-] Tar_alcaran@sh.itjust.works 9 points 1 month ago

I don't want "lots of the safety tools". I want something useful and effective, not just heaping a whole bunch on and assuming more is better.

Honestly, you only need three at most: a way to set limits beforehand, a way to calibrate during and a safe word for when it goes wrong. Thats not "lots"

[-] zakobjoa@lemmy.world 31 points 1 month ago

From my limited understanding of the English language, the comma before the and makes it so that the "lots" refers to the intergroup romance, not the safety tools. I think.

[-] Zagorath@aussie.zone 3 points 1 month ago

In formal English, the comma is just wrong. Informally, I agree it does a very effective job of making the message get across that way.

[-] Archpawn@lemmy.world 2 points 1 month ago

But a much better way would be to say "with safety tools and lots of inter-group romance".

[-] iAvicenna@lemmy.world 9 points 1 month ago* (last edited 1 month ago)

safety tools: oh-oh the dragon slipped and impaled itself on your spear which you did not know was actually +10 and guaranteed critical against dragons

[-] pinball_wizard@lemmy.zip 10 points 1 month ago

Dragon OSHA is on their way, now.

[-] madjo@feddit.nl 5 points 1 month ago

Btw, OP, it's Niels Vergouwen.

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[-] LovableSidekick@lemmy.world 2 points 1 month ago

Both of what are valid?

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this post was submitted on 14 Jun 2025
450 points (98.1% liked)

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