All the fun of Windows gaming with the locked-down ecosystem of a console (no mods). What could go wrong?
It's Windows Mobile all over again.
All the fun of Windows gaming with the locked-down ecosystem of a console (no mods). What could go wrong?
It's Windows Mobile all over again.
They added mod support to MS Store/Game Pass games ages ago. If locking it down like that was their intention they would've never even done that to begin with.
Xbox already supports mods. They have had mods support since like, 2015.
Word from SkillUp is that you can still load the desktop experience the same way you can on Steam Deck, so that would make it neither locked down nor anti-mods.
Too bad there aren't existing platforms where Microsoft and other devs could just make their games available to play on and not keep trying to monopolize everything through their service
You mean…Windows?
Don’t get me wrong—I love SteamOS and Bazzite as much as anyone. But like it or not, Windows has been the backbone of PC gaming for decades. Most developers still build for Windows first. Even on Linux, you’re usually running Windows games through Proton, not true Linux ports.
And honestly, it’s not Microsoft that’s closest to monopolizing PC gaming. It’s Valve. They control 85% of the storefront market. If SteamOS takes off, I doubt most people will bother installing Heroic just to run GOG or Epic games. Sure, it’s possible—but for the average gamer, it’s more hassle than it’s worth.
What we really need is more competition. I want to see an Xbox handheld running Windows, but also a GOG Deck, an EGS Deck, maybe even an Itch.io Deck.
Hell, imagine if Apple finally woke up to gaming and made a Mac Deck. Now that would shake things up.
I keep screaming about how the TPM 2.0 requirements of Windows 11 are insidious due to the ability to implement remote attestation now. I don't think they'll spring the trap immediately, but it's locked and set and you'd be a fool to believe it won't happen eventually.
Remote attestation allows changes to the user's computer to be detected by authorized parties. For example, software companies can identify unauthorized changes to software, including users modifying their software to circumvent commercial digital rights restrictions. It works by having the hardware generate a certificate stating what software is currently running. The computer can then present this certificate to a remote party to show that unaltered software is currently executing.
consoles have mods these days, though they do need developer support
not everyone cares about mods, I’d go out on a limb and say most pc players don’t use mods
this new Xbox thing is not an OS, it’s an app. The device still has full windows in there and it is accessible. But when you’re using the Xbox app windows suspends many of its functions.
The next Xbox will simply be a prebuilt PC and it won’t be subsidized (or it will be subsidized less) so expect a $700-$900 price tag for the Series X, and a $500 for the Series S. It wouldn’t make sense any other way. Steam et all will be usable, as it is usable in the Xbox Ally as well.
Now tell me what would you rather buy? The PS5, which is absurdly locked down (even more so than the current Xbox when it comes to mods)? Deal with the gpu market shenanigans? Or buy the prebuilt Xbox PC that lets you play all your Steam games as well?
It’s fucking genius.
Their ultimate play is to turn gaming into the same model as Spotify. You no longer own games, but subscribe to a service that allows you to play them.
Reject it.
We already no longer own games. It’s been that way since the DMCA robbed consumers of digital ownership. If your game includes DRM or a EULA, you don’t own it.
So, Stadia then.
It is such a weird strategy.
It’s worked well for valve in the wake of the steam machine flopping. They’ve got like 20mill+ gamepass subscribers so clearly there’s something to what they’re doing, even if it isn’t the “Netflix of video games” scale they were hoping for.
Hell notice valve has made it very clear they are not making another steam deck anytime soon, they are perfectly content getting third-party vendors to build handles that handles their OS/software as the flagship product. Exactly what Microsoft just did with their handheld.
Idk I think Microsoft is actually on to something here. The question is can they find more casual audiences to buy handheld hardware that is built around their ecosystem at such a price point ($700+) and/or invest in a window/xbox library when they’re clearly abandoning the Xbox as a central product. Xbox brand is already kind of lukewarm in the public. Not dead, but certainly not thriving.
Valve isn't making their next Steam Deck anytime soon because the technology doesn't exist yet. You can crank up the wattage and put in a bigger battery, but those things make the handheld larger, heavier, and hotter, so they're not interested. This is a bottleneck from AMD and their R&D.
But especially due to live service anti cheat and Game Pass, I agree that there's a potential market for this strategy. There's certainly no way they compete with Sony by doing what consoles have always done.
Apple does have the technology though… imagine a steam deck with the m series chip? An m4 pro could run basically all modern games on a small screen at 60+ fps with the right software…
I'm imagining a lot of regression in compatibility and performance loss, as that's what I've heard of the state of Apple's new CPU architecture.
Performance-wise apple’s chips are way ahead of amd and any other arm based chip as well. Not sure what you’re talking about.
And compatibility ofc, that’s what I meant good software. Like optimizing steamOS to run on the m chips.
But that would never happen of course.
Performance wise AMD and Intel run circles around the m4, there is not any compititiom here.
Performance Watt per instruction is where the m4 really shines and still I have my reservations
They may very well be on to something (anyone who thought about this for a bit after the first announcement, could figure out this strategy, but it doesn't include an important factor). Xbox is predominantly a console that lives in the living room. The most expensive Xbox series x currently available is $729.99. The handheld they modeled this off is currently $899.99. The price increase when this handheld and it's predecessor consoles have been popular in majority US markets during a financially unstable time where there exist things like the switch 2 and the Lenovo Legion series of handhelds, not to mention ROG's other handhelds may make this untenable to consumers. It's a great idea for them the drop a handheld with an Xbox interface. It's not a good time.
Hell notice valve has made it very clear they are not making another steam deck anytime soon,
FFS. I don't care.
Okay? That wasn't the central point of their message. It seems somewhat disrespectful to respond that way, ignoring everything else they said. They have a valid point.
We've had this discussion before, and they tried to argue this same point.
I’ll be honest: as much as I love Xbox—I still have my OG and a 360—PC gaming has completely leapfrogged it in terms of value.
The whole appeal of the original Xbox was that it brought PC-style gaming to consoles. I never liked playing FPS games on console until Halo came along and proved it could actually work.
But over the last 15 years, Valve has basically turned PC gaming into a console experience. These days, instead of hooking up an Xbox to my TV, I just connect a PC tower. Honestly, it’s way easier than it used to be.
The last console that really offered something unique for me was the original Switch, mostly because it made going from handheld to TV effortless. But with the new wave of handhelds running SteamOS or Bazzite, that same seamless experience is now possible on PC hardware.
If Microsoft can make Windows as smooth and intuitive as SteamOS, then maybe they’ll be back in the game.
Eh, ditching a dedicated console is a bad idea, as I love the staying power and gaming power inherent in that form factor! Perhaps, if they have a docking method for this hardware, I'd potentially be interested in it. However, I'd still get a Steam Deck or Legion Go S before an Xbox Handheld. Edit: Not at the proposed price point, I would certainly not get this handheld...They are forgetting the reason why handhelds can be appealing, they're lower price points but decently powerful systems.
Legion Go owner here—well, technically my wife’s.
You can dock a Windows 11 handheld, but it’s not exactly seamless. You have to dig into Settings, disable the handheld’s own display, and tell it to use the TV instead. No problem for me, but most people won’t bother. Hopefully, the next "gamer-specific" version of Windows makes this automatic when you dock.
That’s why I ended up dual-booting the Legion Go with Bazzite. Navigating with a controller is just easier, and I’m not waiting six months for another Windows version I might have to pay for.
We paid C$900 for the Legion Go, and honestly, it was worth the premium for three main reasons:
I get that some people just want a cheap handheld. But my wife—who’s not a PC enthusiast (her favorite game is Little Kitty, Big City)—thought it was worth it. It was still cheaper than her iPhone 16e.
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