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It's frustrating that pawns and animals don't avoid stepping on spike traps when moving animals from pen to pen. Is there any mod that fixes this or just makes spike traps never trigger on friendlies (removing the 0.4% chance)?

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[-] TheVillageGuy@rimworld.gallery 2 points 2 weeks ago

If you can't find one, remind me 10 days from now. I'll see if it's possible. Odds are it's hard coded, though

[-] DahGangalang@infosec.pub 2 points 2 weeks ago

Heads up, there's now a Remind Me bot for Lemmy nowadays.

Example syntax: remindme@lemmy.icyserver.eu 4years 2d 3 mins and 2 seconds "Your Reminder"`

[-] JackbyDev@programming.dev 1 points 2 weeks ago
[-] JackbyDev@programming.dev 1 points 2 weeks ago

@remindme@lemmy.icyserver.eu 1m "Hello from the future."

[-] Korval@lemmy.today 1 points 2 weeks ago

Not exactly what you asked for, but I used to use the Path Avoid mod and paint those squares red to keep pawns off them. I kinda got out of the habit since you can no longer place traps directly adjacent each other and since the chance of triggering is now so low for friendlies. As long as another path is possible, I don't find friendlies even trying to walk over them anymore; mine always seem to walk between.

this post was submitted on 25 Jul 2025
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