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Title.

I've never purchased a battle pass. They've always been a detractor to me. In any game I've played. I just can't bring myself to spend $10 here, $15 here , oo shiny skin $25 here, on top of paying $70 for the base game.

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[-] Zstom6IP@lemmy.world 2 points 1 year ago

i hate them, only suckers like them.

[-] Thadrax@lemmy.world 1 points 1 year ago

I don't really get the concept of battle passes, what are they supposed to do? Season pass I get (basically preordering the dlc), but battle pass?

[-] De_Narm@lemmy.world 1 points 1 year ago

They are basically the evolution of daily quests. They give out mostly meaningless things and keep you playing to grind EXP for your Battlepass. Unlike daily quests, there's often a paid version with better rewards - at which point its also like a less direct subscription fee. Sometimes you basically need the rewards to progress, but you can still claim its Free2Play or a one time purchase, which is only technically true.

[-] Thadrax@lemmy.world 1 points 1 year ago

Sounds like a rep grind got into a collision with DLC and someone decided the result would be perfect to suck even more money out of players wallets. Thanks for the explanation, I think I'll pass on that one.

[-] RoboticMask@lemmy.world 1 points 1 year ago

I hate them alongside any other extrinsic factors the game companies try to push on us to increase engagement. I want to want to play the game because I like playing it, not to get some reward or FOMO. This applies for battlepasses just as for daily quests or similar things. In fact, I recently have started to prefer games which are not (pseudo) MMOs as these usually come with way less bullshit even if I don't like the game as much. For example, I think Diablo's (at least 3, did not try out 4) gameplay is way superior to Grim Dawn's gameplay, but I still play the latter because it's not D3 and I want something different.

[-] MooNinja@lemmy.world 1 points 1 year ago

I really don’t mind them, but honestly if they don’t pay for the next pass I wouldn’t bother. Well it really depends on how they are set up. I do enjoy having another goal with interesting rewards to look forward too. Getting a guaranteed reward is nice when you are grinding and nothing is set.

To people saying they are just for the money, of course everything about a game is for the money. Gaming companies aren’t charities and live services aren’t cheap. If you want constant updates and new features, there will be a required fee as you move along.

[-] saucyloggins@lemmy.world 1 points 1 year ago

I wouldn’t mind them in games if they’re really pumping new free content on a regular basis. I get the trade off. Regular new quality content and money coming in allows them to keep a solid team for it.

Why I hate them though and never buy them is the timed garbage. It’s predatory. I’d be fine if you could buy and pass that’s ever came out and complete them at your own pace. Like hey I love the stuff they’ve been adding to a game. Here’s a tip and for the donation I get some cosmetics with some goals to work towards at my own pace. The timing aspect of them is some psychological bullshit to boost their viewership and stress you out so you just outright buy $20 shit from the cash shop. I don’t obsessively play a single game so they’re meaningless to me.

[-] eldrichhydralisk@lemmy.sdf.org 1 points 1 year ago

I'm not really interested in most microtransactions, but I don't mind battle passes in games I intend to spend a lot of time playing. It gives me something to do in game that feels rewarding, helps make the seasons feel different, and throws a couple of bucks at something I enjoy doing to keep that thing being made. And unlike a subscription fee I can buy in or avoid it season by season without any cancellation drama.

[-] LilBagOfBunnies@lemmy.world 0 points 1 year ago

It depends on how they handle it. I don't mind the passes where you can earn another battle pass by completing the one you bought. However, I do hate that they are timed; I'd prefer to buy "Battle Pass 1" and complete it at my own pace instead of losing the chance to get items that I paid for.

I wouldn't expect the free currency though if they weren't timed.

[-] hal9001@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

The passes in minecraft dungeon were the first I saw that were not time based. You could only contribute to one pass at a time, and could toggle at the camp.

I really hope d4 does something similar

[-] NightSicarius@aussie.zone 0 points 1 year ago

Isn't it just another progress tracker like the seasonal journey? You get small rewards as you gain experience or complete achievements or whatever.

The premium battle pass is claimed to only be cosmetic items, we'll see how long that lasts. I have zero interest in purchasing cosmetics so I'll only be doing the free battle pass stuff, I guess.

[-] albert@lemmy.sysctl.io 1 points 1 year ago

I just want to go back to the days of Diablo 2. I guess I should stick with D2: Resurrected and WoW: Classic. No extra fluff. I always refer to Classic as "WoW distilled. No extra stuff. No confusing battle pass stuff. Just play the game and enjoy.

Most days I fee like the "get off my lawn" old man when it comes to this stuff.

this post was submitted on 23 Jun 2023
11 points (100.0% liked)

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