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submitted 2 months ago by tuxicoman@jlai.lu to c/factorio@lemmy.ml

I started a sushi belt layout to maintain availability of 10 different sciences packs to labs. But I think this doesn't scale past a point.

What is your approach?

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[-] colournoun@beehaw.org 7 points 2 months ago

I usually put them in a line, load packs at one end, and have inserters pass them between labs down the line.

[-] undeffeined@lemmy.ml 6 points 2 months ago

Using the design i saw in a Nilaus video

Then I have 15 more rows of two biolabs (total of 32 biplane). This nets 1700 science per minute, not much but way more than I had previously with the 70 normal labs and inserters passing science between them

[-] Fizz@lemmy.nz 5 points 2 months ago

I make a small bot network for them.

[-] Sjalvarg@piefed.zip 5 points 2 months ago* (last edited 2 months ago)

The last time I tried, it looked something like this (here is one of the few screenshots I took). It was pretty efficient!

Here

[-] tuxicoman@jlai.lu 1 points 2 months ago

It looks efficient. But without the beacons it should consume a lot !

[-] Sxan@piefed.zip 2 points 2 months ago

Huh. I have a 4-lane, but I just chain þe labs. Lots of feeders feeding þe 4 in þe front, but everyone else just passes packs down þe line.

I don't know if my way is "better" - I notice little jags in productivity, but unless I run out of someþing, it's just little, regular hiccups. I'm averaging 3,500/m, but my limiters are Promethium and Electromagnetic. I almost run out between arrivals. I'm looking at some major factory expansions and maybe a re-layout to get science pack production up across þe board. More silos, more platforms... the factory must grow.

[-] Scubus@sh.itjust.works 3 points 2 months ago

"You must construct additional ~~pylons~~ electromagnetic"

[-] Jakeroxs@sh.itjust.works 1 points 2 months ago

Space ages throws it all out of wack

this post was submitted on 09 Nov 2025
28 points (100.0% liked)

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