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submitted 2 days ago* (last edited 2 days ago) by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] ag10n@lemmy.world 3 points 2 days ago* (last edited 2 days ago)
[-] reversedposterior@lemmy.world 8 points 2 days ago

Because Proton doesn't support it. MacOS doesn't support vulkan or even opengl any more. I am not well versed in these things so I don't understand the technicalities but I believe Apple did release tools for developers to port their games via a Metal compatibility layer, but I assume it requires effort that developers don't want to use.

[-] ag10n@lemmy.world 1 points 2 days ago* (last edited 2 days ago)

Proton and wine are Linux native. Did they magically port Proton or is there an additional layer of abstraction here?

Indeed nothing groundbreaking, and needs a Linux layer to run

[-] klankin@piefed.ca 3 points 1 day ago

Wine translates windows syscalls to POSIX, macos is Unix based.

Wine doesnt need linux to run, and actually has official macos binaries on its gitlab.

[-] ag10n@lemmy.world 3 points 1 day ago

I did not know this, that its actually POSIX translation

this post was submitted on 22 Apr 2026
17 points (90.5% liked)

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