Numbers is the only way to speak to the bean counters making the decisions. They don't care otherwise. Need more Linux users.
With the game removed from the store and the fact they sold out to Epic I doubt Rocket League will be getting many more Linux players.
People who bought the game on steam can still play from there but also EG works on Linux (source: I play from Linux)
You can use Heroic to manage Epic Store games. It's not that hard to use on Linux. I rarely do it, but it's easy. I don't see why anything would prevent Linux users from playing it.
The industry just needs more, not Rocket League itself. They need to feel like they are missing out to change.
You know i remember when RL cost money to purchase the game.
It was was easier anticheat, cause if you cheated you got banned and had to pay money to get a new account.
Cheats only recently became a problem that can be solved in other ways.
bring back private servers as the norm again.
I'm showing my age but the days of private Quake 3, UT, BF, etc servers were great. sure cheating still existed but there were SO many servers with mods that actually maintained said servers you could easily swap servers or find ones to favourite where cheating just didn't happen because the ban hammer was swift and immediate. I loved playing on 24/7 2fort servers for like TFC or Q3A and you could play for hours on end without encountering a single cheater.
I remember playing on CS 1.6 servers where mods thought I was cheating...not fun getting constantly banned by salty mods cuz they're scrubs
The game certainly took a hit when it went f2p.
Its good that Rocket League allowed Linux support with Easy Anti Cheat. I just hope they won't do a 180 on it like Apex Legends did with the same anticheat software on Linux a few years ago. EA's reasoning was something along the lines of, its too easy bypass on Linux or something. (idk how that ends up being your legit player's fault and not the fault of the anticheat software that you paid for not doing what it advertised)
AFAIK, it’s not kernel level on Linux/SteamDeck. It’s only a subset of the protection.
Edit: what’s up with the downvote? Am I wrong? Is EAC on Linux the full toolset?
no, you are right;
of course it isn't kernel level on linux
I use the Steam version of Rocket League and I thought it was broken after they introduced this anti-cheat update, but I just had to disable ReShade (dxgi.dll in the binary directory) for it to work, and I've had no problems since. And MangoHUD works just fine which is curious as it's also an injected overlay(?).
It would be nice if the article at least tried to explain how this new anti-cheat works instead of basically rephrasing the title twice. They specialize in tech, ffs
Common misconception, they actually specialise in chradars.
They added EAC? I left the game when trading got removed, so I haven’t been keeping up. Does this mean the end of BakkesMod?
Yep and there’s already people who’ve bypassed EAC so the bots will be back but bakkesmod won’t be
was there a bot problem? when I played, it was notably one of the few games where botting and cheating werent a real problem, since it was so hard back then. are these using AI?
I've read that headline three times now, and it doesn't communicate what the heck the article is about.
The summary is steam deck is popular and runs Linux so it's good that this game uses an anti cheat that works under Linux, and they hope that steam deck causes many other games to work under Linux in the near future
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