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submitted 1 year ago by ZippyBot@lemmy.zip to c/gaming@lemmy.zip
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[-] twistypencil@lemmy.world 33 points 1 year ago

I'd be fine if Larian improved the mechanics, constantly iterating on making a better and better D&D engine and put out new modules using it. Ditch the Baldurs Gate name and mythos, and implement existing D&D modules with their engine. That cash cow could milk itself, and every D&D nerd out there would be in heaven

[-] Lesrid@lemm.ee 16 points 1 year ago* (last edited 1 year ago)

I've said this to the folks I've played BG3 with. I don't even care if the one-off campaigns aren't voiced or just narrated by one voice. Just release the standalone adventures and I will buy them all.

[-] twistypencil@lemmy.world 3 points 1 year ago

Now elect me head off development at Larian and I'll make it happen

[-] givesomefucks@lemmy.world 7 points 1 year ago

They had to use an existing IP that's famous among anyone that's old enough to have been playing games 20 years ago to get this success. Even with the Divinity games under their belt, the BG title made lots of people take notice.

Now they can probably start doing big original games, but it's going to take a long time to build that kind of setting from scratch. Like, years and years of writing and they still won't have the depth of BG3 for a couple games.

I'm sure if they do it, it'll be good. But a completely new IP is going to add a lot of time to development

[-] SadTrain@lemmy.world 6 points 1 year ago

Hell, I wish they'd release a standalone client for custom campaigns. D:OS2 did a pretty good job with it, but it's not on 5E ruleset.

Every other tool I've tried to use for 5E online campaigns is clunky. They have the groundwork and a ton of available assets already there.

[-] thedirtyknapkin@lemmy.world 4 points 1 year ago

yeah, I've heard there's "official" tools in the works for that, so this is almost certainly a licensing issue.

[-] cmbabul@lemmy.world 4 points 1 year ago

I just thought about this last night, of they clips get the rights and wrote a Star Wars story it would the perfect successor to KotOR

Witcher 2 made CD Projekt Red recognized.

Witcher 3 made them very famous.

Which lead to the incredible scope creep and promises of Cyberpunk 2077 that had a bad launch and many years of crunch to fix, then even firing staff afterwards.

Gaining worldwide acclaim is a double edge sword.

[-] RizzRustbolt@lemmy.world 4 points 1 year ago

The next project: Hello Kitty Island Adventure 3

[-] andrew_bidlaw@sh.itjust.works 4 points 1 year ago

So much anticipation would make anyone nervous, especially on projects as large as that. Hope they won't be too fixated on copying this victory and will have enough creative freedom to organically do something fresh and impressive.

this post was submitted on 15 Nov 2023
102 points (97.2% liked)

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