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[-] simple@lemm.ee 1 points 1 year ago

But he said that in the context of releasing Half Life 1, back when there was no way to patch a game after release. This isn't the case anymore and it's been proven many times that games can come back from sucking.

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[-] FartsWithAnAccent@lemmy.world 1 points 1 year ago

Praise be unto papa Gaben.

[-] HiddenLayer5@lemmy.ml 0 points 1 year ago* (last edited 1 year ago)

suck is forever

Why is the consumer just expected to roll over and take it when a game sucks instead of the responsibility being on the publisher to release updates until the game resembles what was originally advertised? Games aren't on ROM cartridges anymore, you can still improve the game after it's released.

Look, No Man's Sky set the precedent for what you're supposed to do when your game sucks at launch. And we should expect nothing less from game studios with ten times the person-power and money.

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[-] Caligvla@lemmy.dbzer0.com -2 points 1 year ago

🙄

Can't stand this Miyamoto quote. Not only it's contentious at best (think of all the terrible games the kept getting delayed), it's factually untrue since the mid to late 2000s when online patching for games became common practice across the industry.

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[-] cloud@lazysoci.al -3 points 1 year ago

I would like to hear the Gabe Newell on why steam promotes gambling to kids

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this post was submitted on 18 Nov 2023
1312 points (98.1% liked)

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