More arcade style multiplayer hack and slash RPG stuff in the spirit of gauntlet dark legacy or even something that stretches the concept like Armada 2 and makes it a space-based drop-in drop out multiplayer free-for-all frenzy that's just for fun.
Star Wars Clone Wars, but CoD mobile style.
An open-world game made by actual satellite mapping in 3D of the entire Globe, so you not only can virtually in-game visit replica's of friends' places across the world, but also find your own house in your own city with orientation of the direct surroundings coming naturally to you. Should be decently interactive enough not to just be a gimmick that bores easily, but some GTA-style thing maybe, that allows you to keep yourself busy virtually doing things while either being in a instinctively familiar environment, or to discover new spots and places that will actually be there irl then too, expanding your actual real-life world horizons while gaming. ๐
Been something I wished existed ever since SecondLife started and was explained to kid me... The few times I tried SecondLife however have been nothing but disappointing, cause I obviously already expected a whole lot more from that than was even possible at the time. ๐
A business sim that models a country and you can run any business you want, and see if you can build a successful business. I'm talking a sim that models every other business, every city, every street even. The whole economy. Way beyond what's realistic for sim games at present.
A FPS packed with Myst-like puzzles and atmosphere
Lord of the Rings Conquest without the stupid magic, without the stupid fire effects and with combat that doesn't suck.
Also Lord of the Rings Total War but you can argue that it sort of exists through mods
Super Smash Brothers but with jetpacks (ssb already has jetpacks but the game isn't really tuned for them offensively and with big levels and lots of platforms)
Surgeon simulator VR but it takes itself more seriously
Planetside 3
An updated version of Ubik.
Exploration, scale, and combat of Elden Ring - setting, writing style, and tone from Zak McKracken and the Alien Mindbenders
An isometric or similar perspective CRPG with turn based combat, and the freedom to build characters and think up alternate ways to complete quests that is comparable to the original Fallout games.
Set in a slick scifi space opera, adventure universe. Where the player character controls their own ship and can fly from place to place, while also upgrading the ship and participating in space battles (also turn based). Lots of main planets to explore with bespoke elements, but also a good amount of tasteful procedural generation of minor planets to help fill out the game world.
A few games come close, but nothing quite gives me Classic Fallout + Mass Effect + No Manโs Sky that I want.
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