What I love is that means this game would have been a success at 100k concurrent. That makes this a runaway success. Hopefully other triple As are paying attention to what Larian is doing.
That's awesome. Also the lack of micro transactions makes me want to support them more. I kinda wish they had a donate button or something.
The donate button is buying the game and their previous titles.
Especially Divinity 2: Original Sin.
The digital deluxe upgrade is basically that. You get some bonus stuff like extra bard songs, some cosmetics I think and the official Soundtrack. Stuff like that.
Buy the Divinity games. They're all good.
We need to support and embrace this kind of games and studios more. They put so much love and effort into the game. But in the end, this game will probably profit as much as what Fortnite make in a couple months.
It's always sadden me to know that even something as successful as Elden Ring, which sold 20 millions copies and made 1.2 Billion dollars, is nothing compared to what microtransactions make in games like CoD (2 Billion dollars per year) or Fortnite (over 5 Billion dollars per year).
And people complain why they "don't make good games anymore".
Good thing is, it runs flawless on my Linux desktop too 👍 Just one of the best games I played in years. Good it payed out for larian to invest so much time into it. Maybe a good example for others that you do not need to rush a launch.
I love Lemmy. Geeks are everywhere. Linux is everywhere.
Seeing "runs flawless on my Linux desktop" on a gaming community is awesome! :)
Steam Deck is changing PC gaming. The better Steam Deck gets, the better gaming on Linux becomes. There are dozens of us.
Can we all take a moment to appreciate Proton? Shit is basically magic as far as I'm concerned.
GE-Proton too, that dude does good work.
I can also mention that it works flawlessly on Linux even with the GoG version (still through proton). It's uncommon for such games to be on GoG day one, and I wouldn't have bought it otherwise.
The saddest thing is that with the destruction of the media over the past 20 years, I'm still waiting to hear whether it's actually any good or not.
It's super fuckin good. If you liked dos2, it's basically that but with more immersive conversations, more potential dialogue trees, more DnD like, and more titties and dongs.
i was flabbergasted to see titty and (various) dodongos on my character just like that. it's rad as fuck! I've spent the past 2 hours pretty much just reading flavor text. 100% worth the asking price, especially since it runs perfectly on my potato pc on ultra.
It’s good, best with a group
Definitely not unless your group is insanely dedicated to keeping it serious. All it takes is one person who doesn't care about lore or the story or some NPC talking to rush through something or make a joke and completely take you out of it. I could never play it in a group on my first serious play.
Just like regular D&D!
it's best in any format, imo. shaping up to be my all-time favorite game.
It's very good. Larian studios really went above and beyond with the level and attention to detail. The replayability is incredible. Most streamers are still on act one and there is no shortage of stuff to do. Edit: autocorrected a word
Latharian studios
Guessing some kinda typo/autocorrect business going on here, but just to cover the bases, it's Larian, not Latharian.
Fucked a tiefling with my dragon penis, 10/10
I don't hear much talk of the optimization but the simple fact this is running great on a wide range of devices says a lot of the engineering prowess of the studio. Its amazing how well this game is runningnon my five year old machine. I know thats not too old but some new games make my cooling loop hot and this one doesn't even make my components work that hard.
I love headlines like this.
Larian makes such great games. This kind of success means maybe a BG4 somewhere down the line.
I haven't played any Baldurs gate before, but the hype has definitely made me look into it.
Definitely seems like a game I'd like, a fantasy RPG, I haven't always loved turned based combat, so that's one of my hold ups. What do y'all think of the combat system?
As someone who hasn't played a single game remotely close to it before (Titanfall, a little call of duty, Final Fantasy 14, Halo), all I can say is PLAY IT. It's disorienting at first but once you play it for an hour you'll like it, and after three you won't he able to pit it down.
The combat is fairly challenging - it’s easy for one or two bad moves (or bad luck) to kill your whole party in a battle. It also takes a bit to learn the combat system if you haven’t played D&D.
That being said, I love it. Once you get the basics of combat down and get used to playing carefully, it’s a lot of fun and you get to build out the character that you think is both effective and just cool - and there’s probably a way for you to succeed with whatever build you end up making.
If you don’t love turn based combat I’ll say that it will probably feel very dense at first. You end up with 4 different characters with different strengths and weaknesses and each with a bunch of different abilities that have different rules for when and how often you can use them. Turn based means you get the time to make an educated decision about what you want to do next, but it’s a lot of information to juggle.
Odd headline. Seems very rooted in the assumption of online gaming these days to me but then you get in and the article is basically just saying the game is a huge success, which is great news I'm sure we can all agree. :)
I have added the Baldur's Gate series to my backlog, I will probably play these in 10-15 years, wish me luck.
As someone who hasn't ever really gotten into cRPGs before, how is the game? Is it hard to get into/is there a big learning curve to this game?
It’s heavy on the D&D 5e rulebook, if you have any level of familiarity with that it will all come naturally.
If you don’t, that’s ok too, they did a really good job describing rolls, saving throws, attack rolls, etc, in the guided tooltips.
If you haven't played a game like this, there is a learning curve. I've been playing stuff like this for decades and there's still lots to explore, in purely mechanical terms, with BG3.
That said, it is very much worth the initial investment. I found playing Divinity 2: original sin very much prepared me for BG3. You could start there a little more cheaply before delving into this expensive title. At least then you can see if you enjoy this style of game.
750k concurrent players several days after release, quite the feat!
I mean yeah, bear sex
Why is it a problem that IT was not prepared for so many concurrent players? Yes, it has multiplayer, but it's mostly a single-player game. Did they pull a Diablo?
They didn't pull a Diablo because you don't have to wait in a login queue to play single player.
I absolutely adore and admire those at Larian studios. Divinity 2 is one of the best games I've ever played. I hope I can play BG3 one day since I don't have the funds for a system that will run it or better yet, it becomes available on Geforce Now or something because I got a damn wedding to pay for and bills to pay!
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