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submitted 11 months ago by Stamets@lemmy.world to c/funny@lemmy.world
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[-] psivchaz@reddthat.com 112 points 11 months ago* (last edited 11 months ago)

Unless I'm mistaken, the most popular fiction in which VR is wildly popular is.. Ready Player One, Snow Crash, and Neuromancer. And in all of them, VR is only popular because people are trying to escape the hellscape that unrestrained capitalism has turned the planet into.

I dunno. Give it a few more years, maybe.

[-] Colalextrast@lemmynsfw.com 24 points 11 months ago

That's also because in VR you could build, inhabit, and explore worlds that felt real, giving you a sense of liberty in a world largely without. In the real world, VR has already been tainted by the capitalism - indeed, Decentraland specifically is largely a collection of vacant lots, half-finished projects, and corporate playgrounds. The most functional areas are those owned by megacorps.

Capitalism beat us to VR. The choice will be live in the real world, where there are at least some spaces for you outside of the system, or dive into a constructed one run by the people you were initially trying to escape.

[-] Blue_Morpho@lemmy.world 4 points 11 months ago

That’s also because in VR you could build, inhabit, and explore worlds that felt real, giving you a sense of liberty in a world largely without.

In Snowcrash/Necromancer the VR world is just as corrupt as the real world.

[-] banneryear1868@lemmy.world 18 points 11 months ago

These tech bros read those books and think, "cool, let's make this."

[-] Muffi@programming.dev 10 points 11 months ago

I felt major Snow Crash vibes the first time I tried VRChat. Some of the servers are totally The Black Sun, without the hacker-programmed bouncers. But it also felt like a lot of the people were there escaping a reality they couldn't deal with.

[-] Zehzin@lemmy.world 4 points 11 months ago

We could go the Electric Sheep route and make a weird religion out of it

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[-] mojo@lemm.ee 82 points 11 months ago

And people still don't know what the fuck a metaverse is

A masterclass in colossal failure

[-] pimento64@sopuli.xyz 49 points 11 months ago

Plus finding out doesn't help.

"What's a metaverse"

"It's Second Life VR"

"Oh, no thanks"

[-] kbotc@lemmy.world 6 points 11 months ago

It was a cash hole the lizard man could pour money into so that the story became how bad they fucked up the metaverse, and not the burgeoning story about how they created an algorithm that destroys democracy for a few extra dollars per active user.

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[-] captainlezbian@lemmy.world 75 points 11 months ago
[-] JustZ@lemmy.world 37 points 11 months ago* (last edited 11 months ago)

My local mall has made a huge comeback over the last three or four years. Every weekend all the empty kiosks are taken over and a bunch of tables are set up by antique dealers and traders, and they basically use the entire mall as a giant flea market.

There is also a large fitness center at the mall, as well as a large gymnasium where they do gymnastics and whatever they call it, like gladiator/ obstacle course type training. Those have scheduled classes pretty much all day, and so all those people are constantly coming and going.

Most of the store fronts that were vacated by things like Radio Shack and Aeropostale and other big chains that seem to have evaporated are now filled with small businesses. There's an independent toy store, music store {instruments not records), liquor store, and a number of small offices such as a dentist and eye doctor, not really traditional mall merchants, but they are driving traffic better than Macy's had been for decades.

.

[-] Riven@lemmy.dbzer0.com 20 points 11 months ago

That's the mall future I want tbh. As long as parking is free. Include a lil park on some corner away from cars and better/cheaper food options and I would hang there all day. Malls in Japan are on another level. Lots of small unique locally owned businesses.

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[-] sangriaferret@sh.itjust.works 15 points 11 months ago

This is great. Transforming malls into things that people actually want instead what they are told they want.

[-] JustZ@lemmy.world 6 points 11 months ago

What, seven shoe stores and four jewelry stores all right across from one another isn't sustainable?

It's funny, like see the absurdity and unfairness of it, but hidden behind that is the fact that like, those four jewelry stores aren't even competing, they are owned by the same one or two companies, and those one or two companies are owned by the same handful of old country club families, and they also own the mall, half of the other stores, and everything in them is made in factories owned by some other handful of oligarchs. It's fucked.

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[-] Lemjukes@lemm.ee 10 points 11 months ago
[-] NegativeInf@lemmy.world 7 points 11 months ago

I need this as an edgy T-shirt from wish.

[-] Lanusensei87@lemmy.world 7 points 11 months ago

"If you eat an infinite amount of virtual burgers, you'll still starve"

[-] Lanusensei87@lemmy.world 69 points 11 months ago* (last edited 11 months ago)

And that report was like a year ago, imagine how it's looking now lol.

Edit: Might be worth pointing out this is not Facebook's Metaverse, but rather Decentraland, a web 3.0 crypto metaverse that is even shittier than Zuck's version.

[-] clearleaf@lemmy.world 64 points 11 months ago* (last edited 11 months ago)

Half legit half rhetorical question. If I wanted to see what the metaverse is like, how would I even do that? It has always felt like something in closed beta, or like an obscure Sony service that you need a PS5 and multiple premium memberships to access. I don't know if it's a program you install, a website you go to, or what. The fediverse might have accessibility issues but it's not nearly as bad as whatever the metaverse is. I actually didn't expect to still be saying "whatever the metaverse is" at this point but it never got any clearer.

[-] hashferret@lemmy.world 20 points 11 months ago

It's an abstract concept that nobody is willing to pin down to specific requirements, only general principles. If you actually want a peak at what people are hyping just try vrchat. Prepare for massive culture whiplash, weird avatars, trolls, and things that are off putting to some like sexualized avatars and furries. And of course it's not for everyone and every application, that's corporate hype stupidity. Why do I still think there's something really important there? Cause there's something really special about all the small details. People who never would've met talking across thousands of miles "face to face." It's like our monkey brains process actual personal connection and bypass most the adversarial bullshit we've been cultivating in text social media.

[-] clearleaf@lemmy.world 5 points 11 months ago

I've seen vrchat and it looks awesome. I didn't care about it until I found out anybody can make avatars and levels. It's no IMVU. It's also pretty straightforward to type vrchat in a search engine and find somewhere to download the client. I found the article for this post and they're talking about a thing called decentraland. The metaverse is apparently any online game that uses a crypto wallet as the account, but decentraland seems like the only game available. What's the thing where nobody has legs then? That's what I thought the metaverse was.

https://futurism.com/the-byte/metaverse-decentraland-report-active-users

[-] Lanusensei87@lemmy.world 6 points 11 months ago

OP is confusing Facebook's Metaverse with Decentraland, the later is a sort of ultra crude foundational game engine with some web 3.0 integration, you can buy land (obviously) and try to build experiences within your parcel.

[-] Fandangalo@lemmy.world 15 points 11 months ago* (last edited 11 months ago)

The quote I like the most on this subject is: “The metaverse isn’t a place; it’s a time in history when our digital identity and goods have as much or more importance than our real life versions.” I don’t think we’re there yet, but it also makes little (rational) sense that people spend money for virtual items in video games.

I think the closest playable analogues are actually Fortnite and Roblox. Interconnected worlds with external avatars that cross them. You play experiences vs. games. There’s brand integration so Goku can fight John Wick. It’s pretty close?

[-] elbarto777@lemmy.world 13 points 11 months ago

The fediverse might have accessibility issues but it’s not nearly as bad as whatever the fediverse is

Didn't you mean to say metaverse the second time you mentioned fediverse?

[-] clearleaf@lemmy.world 8 points 11 months ago

Yeah. Thanks for noticing.

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[-] paraphrand@lemmy.world 49 points 11 months ago

That’s Decentraland. It does not even support VR.

You’re conflating Meta and some cryptobro bullshit when talking about legs.

[-] Kemwer@lemmy.world 6 points 11 months ago

No, they are talking about Meta Avatars and Meta Horizon Worlds, the multiplayer platform for gaming and socializing that Meta itself created and in which the avatars originally didn't feature legs.

[-] Lanusensei87@lemmy.world 8 points 11 months ago

Yeah, but the article is about Decentraland, it literally says it's name down in the corner. OP got the two mixed up.

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[-] FireTower@lemmy.world 34 points 11 months ago

Steam player counter indicates there are currently 25347 players live playing VRChat on Steam. VRChat had an all-time peak of 46814 concurrent players on 1 January 2023.

Talk about getting ratioed.

[-] Coskii@lemmy.blahaj.zone 33 points 11 months ago

Gee, I wonder how that other VR hang out game is doing..

let's see.. Oh, 24k daily.

[-] Muffi@programming.dev 14 points 11 months ago

A game that is actually built and formed by its users outperforming one designed by an alien billionaire that doesn't understand people. Colour me surprised!

[-] ICastFist@programming.dev 5 points 11 months ago

Even ChilloutVR is seeing more activity than facebookvr/decentrashit

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[-] LEDZeppelin@lemmy.world 29 points 11 months ago

On a bright side, that’s $1.2 billion less to spend on destroying democracies across the world

[-] blahsay@lemmy.world 28 points 11 months ago

That number is absolutely incredible! I can't believe it had as many as 30 people using it!

[-] cows_are_underrated@feddit.de 12 points 11 months ago

Users were about 8k daily. There were just 30 people who bought stuff.

[-] hactar42@lemmy.world 5 points 11 months ago

All 30 of them are content creators making videos about how there is no one in the meta verse

[-] originalucifer@moist.catsweat.com 14 points 11 months ago

funniest thing ive read today.

lets build something no one needs, or asked for, and is stupidly expensive.... hmmmmmmm

this will be discussed in classrooms for decades

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[-] affiliate@lemmy.world 13 points 11 months ago

the things i could do with a 1.2 billion dollars…

[-] pomodoro_longbreak@sh.itjust.works 9 points 11 months ago

That's a llllottt of fancy ketchups

[-] affiliate@lemmy.world 6 points 11 months ago

if i had 1.2 billion i would share my ketchup with you

[-] pineapplelover@lemm.ee 10 points 11 months ago

In other news, VR Chat is still better than Metaverse

[-] Rentlar@lemmy.ca 9 points 11 months ago

Might have been more popular, if the Metaverse only showed legs walking around for the humour value.

[-] Bahnd@lemmy.world 8 points 11 months ago

Oh no...

Anyway.

[-] ICastFist@programming.dev 7 points 11 months ago
[-] NickwithaC@lemmy.world 6 points 11 months ago

10th December 2022

A year and 4 days old.

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[-] Jake_Farm@sopuli.xyz 4 points 11 months ago

Bruh, this isnt even talking about Horizon Worlds.

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this post was submitted on 13 Dec 2023
396 points (96.0% liked)

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