122
submitted 9 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
top 6 comments
sorted by: hot top controversial new old
[-] Rentlar@lemmy.ca 19 points 9 months ago

This is huge! This definitely lowers the access barrier for smaller time game developers, now they can get approved by Nintendo themselves without having to put in a significant upfront investment with a porting company.

The W4 games option is still good to have for people that want to ensure there is as much feature parity as possible to the full Godot Suite!

[-] xor@infosec.pub 8 points 9 months ago

i've seen some people online saying Nintendo is very selective, and opaque about choosing who is allowed to buy their $450 devkit...
but still, godot is pretty cool

[-] conciselyverbose@kbin.social 15 points 9 months ago

They can't be that selective. There's an insane amount of shovelware on there.

[-] ADHDefy@kbin.social 7 points 9 months ago

Haha yeah, I was gonna say, if you've even been on the eshop once, "selective" is not the word you'd use to describe them.

[-] IntiPogo@feddit.de 3 points 9 months ago

Cool. But nobody is going to start another 3 year project on the switch anymore. Maybe with the switch 2 in mine if it's compatible with switch games. But cool anyway!

[-] autotldr@lemmings.world 2 points 9 months ago

This is the best summary I could come up with:


Here's one less reason for game developers to skip over using the free and open source Godot Engine, as it now has a free port available to bring games over to the Nintendo Switch.

You may remember recently that W4 Games, a company set-up by some of the Godot team, announced their own console port availability that has a cost attached to it which at a basic minimum would be $800 a year for a single console.

Many felt the price was too much but, since it's all open source, anyone else could come up with a porting solution and now they have — for the Nintendo Switch at least.

· Complimentary access: Available at no cost to all authorised Nintendo Switch developers.

· Expandability: Having access to the source code, developers with C++ knowledge have the opportunity to add and integrate additional functionalities as needed.

We recommend partnering with porting companies for medium or large-sized projects.


The original article contains 307 words, the summary contains 151 words. Saved 51%. I'm a bot and I'm open source!

this post was submitted on 24 Jan 2024
122 points (100.0% liked)

PC Gaming

8522 readers
753 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS