88
submitted 9 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] PonyOfWar@pawb.social 14 points 9 months ago

Nice, looking forward to another high-profile VR game. I hope it has a decent length.

[-] BudgieMania@kbin.social 9 points 9 months ago

Metro is such a good fit for VR, they have a really good concept going here

Hopefully it will be Saints and Sinners level of quality

[-] BetaDoggo_@lemmy.world 9 points 9 months ago

I might have to get a vr headset...

[-] TonyTonyChopper@mander.xyz 1 points 9 months ago

There were plenty of reasons earlier too. Lots of great content available

[-] ILikeBoobies@lemmy.ca -1 points 9 months ago

I don’t recommend it, I couldn’t progress at all in Half Life due to the hand controls on the Index being buggy

[-] domi@lemmy.secnd.me 7 points 9 months ago

Are your controllers defective or do you sweat a lot?

The hand/finger controls in Half-Life worked flawlessly for me.

[-] kebabslob@lemmy.blahaj.zone 2 points 9 months ago

Sweat impedes the controllers? Sounds like bad design for such expensive tech

[-] wolfshadowheart@slrpnk.net 2 points 9 months ago

I tend to get wet hands pretty easily and the index+knuckles is still a stellar VR headset.

I've used it for nearly 4 years now and I've never felt the need to get those silicone slips - which seems to completely resolve the issue.

[-] domi@lemmy.secnd.me 1 points 9 months ago

Yes, the controllers work with capacitance and water is very much capacitive. People with hyperhidrosis run into issues without gloves or antiperspirant.

[-] kebabslob@lemmy.blahaj.zone 2 points 9 months ago

Oh, well thanks for the explanation. That's fascinating, sucks for sweaters

[-] mnemonicmonkeys@sh.itjust.works 1 points 9 months ago

water is very much capacitive.

Actually it's sweat.

[-] domi@lemmy.secnd.me 1 points 9 months ago
[-] mnemonicmonkeys@sh.itjust.works 2 points 9 months ago

Except pure water isnt conductive or capacitive

[-] domi@lemmy.secnd.me 2 points 9 months ago

Fair point.

[-] conciselyverbose@kbin.social 1 points 9 months ago

It's the salt and shit in there that matters though.

[-] FireTower@lemmy.world 5 points 9 months ago

Had a hunch something like this would happen after paradox of hope got taken down.

[-] DoucheBagMcSwag@lemmy.dbzer0.com 1 points 9 months ago
[-] FireTower@lemmy.world 2 points 9 months ago

Paradox of Hope was an indie VR game heavily inspired by Metro. The dev got hit with a legal notice basically saying we think you're using our IP please stop. And then he pivoted onto a new project.

https://youtu.be/25h9MipEWLg?si=

[-] DoucheBagMcSwag@lemmy.dbzer0.com 2 points 9 months ago

Oh wow that gameplay is, VERY Metro. Normally I get pissed at these sort of things but the similarities were uncanny

[-] c0mbatbag3l@lemmy.world 3 points 9 months ago

Both mutant types were just straight up the same, the medkit and gas mask were virtually identical assets, the lighter burning spider webs, if you told me that was anything but Metro I'd be like "nah fam, that's totally metro."

[-] FireTower@lemmy.world 2 points 9 months ago

IMO he might of had a case if he wanted to fight it but the mutants were very close to Metro's.

Probably should have gotten a job offer though too, if you ask me.

[-] 30p87@feddit.de 5 points 9 months ago

Still waiting for the next game by 4A Games, they literally ended Exodus with "We need to save everyone" like wtf THEN DO IT

[-] PonyOfWar@pawb.social 11 points 9 months ago

I imagine things got disrupted somewhat by the war in their home country.

[-] xilliah@beehaw.org 2 points 9 months ago

Ugh I'm still stuck in that close quarters underground level. I picked the sniper rifle...

this post was submitted on 01 Feb 2024
88 points (97.8% liked)

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