435
Blender (slrpnk.net)
submitted 1 year ago* (last edited 1 year ago) by tsugu@slrpnk.net to c/memes@lemmy.ml

I mean seriously, I would never expect so much functionality even from a paid proprietary software. This is truly amazing.

top 20 comments
sorted by: hot top controversial new old
[-] grte@lemmy.ca 127 points 1 year ago

The mistake was thinking that paid, proprietary software fundamentally = more functionality.

[-] rem26_art@fedia.io 85 points 1 year ago

blender is truly incredible fr tho

[-] knorke3@lemm.ee 22 points 1 year ago

waiting for the day when blender becomes an operating system tbh

[-] wise_pancake@lemmy.ca 52 points 1 year ago

If it helps Blender is basically 3D vim, so if you can master vim you will gain an understanding of how to use blender.

[-] bjoern_tantau@swg-empire.de 53 points 1 year ago

Well, exiting Blender is much easier.

[-] wise_pancake@lemmy.ca 60 points 1 year ago

People often ask how to exit vim, but nobody ever asks why you would want to do that.

[-] CosmicTurtle@lemmy.world 25 points 1 year ago

Can confirm. Vim is my operating system.

[-] 0x0@lemmy.dbzer0.com 19 points 1 year ago

Don't you go giving me ideas for a new esoteric programming language.

[-] wise_pancake@lemmy.ca 7 points 1 year ago* (last edited 1 year ago)

I’d love a programming language where every statement must be a haiku but every word has to be a dictionary word.

You could integrate an llm into the compiler to ensure they’re all grammatically correct

[-] psivchaz@reddthat.com 2 points 1 year ago

A compiler that uses an LLM to function mostly off of vibes. That's... An idea you've had, for sure.

[-] empireOfLove2@lemmy.dbzer0.com 35 points 1 year ago

wait until you discover it's a video editor too

[-] Psaldorn@lemmy.world 17 points 1 year ago

I feel the same learning Godot, very polished for the most part

[-] Starayo@lemmy.world 2 points 11 months ago

One of my favourite things about godot is that the godot editor is itself a godot project made with godot (using c++).

[-] freedumb@programming.dev 16 points 1 year ago

Blender is such a great piece of software. I have been having a blast learning it!

[-] Ascend910@lemmy.ml 8 points 1 year ago

The coolest things is, it got a video editor

[-] yogurduseviyormisin@lemy.lol 5 points 1 year ago

It would be so cool if they added a thing where you can use videos from different persectives to do 3d bones

[-] PoolloverNathan@programming.dev 1 points 1 year ago

Why not rerender from each camera (switching between renders)?

[-] rotopenguin@infosec.pub 4 points 1 year ago* (last edited 1 year ago)

Then use openscad. It's way easier 😉

(It is quite funny to see this post get thumbs-up from the "oh openscad sounds neat, I'll have to check that out" crowd, and later see the thumbs-down rolling around like "nope. nope. Did not like that one bit.")

[-] jenny_ball@lemmy.world 0 points 1 year ago

that's why you use zbrush

[-] mtchristo@lemm.ee -2 points 1 year ago

I know I shouldn't dunk on free software. But I have never been frustrated by a software before like I was with blender. Everything seems half developed. And I always need hacks I never knew I needed to complete the smallest of projects. Modeling tools are half finished.

Like try to snap the knife tool to the midpoint of an edge? no luck. Try to constrain the knife direction to one of the vertex directions ? No luck. Try to make the curve profile width consistent in 3d? no luck . do proper precision modeling ? Impossible . snapping in unreliable half of the time. and on and on and on .

I am very grateful for the free software and the devs hard work. I bet trying to make blender do many things at once keeps it in a state with many unfinished tools .

this post was submitted on 06 Mar 2024
435 points (97.8% liked)

Memes

48132 readers
1451 users here now

Rules:

  1. Be civil and nice.
  2. Try not to excessively repost, as a rule of thumb, wait at least 2 months to do it if you have to.

founded 5 years ago
MODERATORS