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submitted 7 months ago* (last edited 7 months ago) by Nakoichi@hexbear.net to c/games@hexbear.net

The most obvious legal defense for publishers is that when we buy games digitally these days, we're actually buying a conditional license to play the game—with the main condition being that the license can be revoked for any reason. Steam's subscriber agreement is explicit about this, saying that the games we buy "are licensed, not sold."

But if put in front of judges, those agreements won't necessarily hold up in every country, argues Scott. It'd be hard to get a favorable judgment in the US, but the hope of the campaign is that if one country, such as France, decides that publishers have to find a way to keep their games playable indefinitely, the industry will adopt new practices globally.

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[-] OutrageousHairdo@hexbear.net 21 points 7 months ago

Ross' campaign video can be found here, and you should visit https://www.stopkillinggames.com, especially if you live outside the United States.

[-] gamingdexter@lemmy.ml 7 points 7 months ago

His videos in general are great, I am very happy he is leading this

[-] HexReplyBot@hexbear.net 2 points 7 months ago

I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:

[-] IMF_DOOM@hexbear.net 10 points 7 months ago

Rare W for gamers

this post was submitted on 06 Apr 2024
59 points (100.0% liked)

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