92
submitted 11 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] fluckx@lemmy.world 32 points 11 months ago* (last edited 11 months ago)

This just proves there's no added value in studios being bought up by bigger studios like EA and the like.

  • buy the small studio,
  • get the IP,
  • dont do anything with the IP,
  • fire everyone in tiny studio to "save costs" ( read: send more money to shareholders )
  • ?????

The people working the smaller studios deserve more and better. I dont know about the others. But HiFi rush had great reviews IIRC.

Edit: I may very well just be salty.

[-] mrfriki@lemmy.world 20 points 11 months ago

This is the way capitalism deals with competition. You don’t get better, you simply buy whoever poses a threat to your business and you just shut it down.

[-] john89@lemmy.ca 5 points 11 months ago

This is why games are so expensive.

So they can use that money against us.

[-] _tezz@lemmy.world 10 points 11 months ago

I don't think you're salty, HFR has millions of units sold and is pretty highly rated. It's insane they would simply close the entire studio, it definitely reeks of "make number go up." Especially since they seemingly didn't give any real reason.

These changes are grounded in prioritizing high-impact titles and further investing in Bethesda’s portfolio of blockbuster games

By shit-canning the whole teams behind these properties?? Yeah okay...

[-] restingboredface@sh.itjust.works 21 points 11 months ago

Ugh.

They don't all need to be 10-year development AAA games. Maybe we need more than another 150+ hr, $80 game. These studios were doing good stuff that checked a lot of boxes and now they're gone or stuck with Microsoft making more starfield updates.

[-] Pistcow@lemm.ee 17 points 11 months ago

That's why I like indie games. Some of the simplest games I have over 200 hours played.

[-] john89@lemmy.ca 5 points 11 months ago* (last edited 11 months ago)

That's why I like old console games.

You just get a level of quality that isn't typically seen in the modern PC market.

Replaying games like Jak 2 made me really question how I ever lowered my standards enough to accept things like Mount and Blade.

[-] Croquette@sh.itjust.works 3 points 11 months ago

Let's not kid ourselves, there were a lot of shit games on console as well.

It's just that they've been forgotten and only the classics persist.

[-] Phegan@lemmy.world 10 points 11 months ago

2023 was one of the greatest years in gaming history. What's the reward for all the hard work?

You lose your jobs and / or your studios.

Capitalism, baby. They keep you around until they make the money they need you for then throw you out.

[-] Red_October@lemmy.world 4 points 11 months ago

After Redfall I'm not surprised to see Arkane on the list, they never should have been stuck with that project in the first place but it killed them either way. Seeing Tango Gameworks though, after the absolute banger that was Hi-Fi RUSH, is disappointing. They probably made Bethesda's biggest hit last year.

[-] PP_BOY_@lemmy.world 0 points 11 months ago

Arkane might be the last great major developer

[-] swayevenly@lemm.ee 1 points 11 months ago

Sacking Harvey Smith doesn't seem right.

[-] john89@lemmy.ca 0 points 11 months ago* (last edited 11 months ago)

Rockstar and Santa Monica Studio still produce incredibly high-quality and groundbreaking games.

Most great studios of the past have lowered their standards to the point of irrelevancy, though.

[-] PP_BOY_@lemmy.world 1 points 11 months ago

Ngl I just love dishonored 1 and 2 so goddam much

[-] jerkface@lemmy.ca -3 points 11 months ago

And nothing of value was lost. It's all mass market bullshit.

this post was submitted on 07 May 2024
92 points (98.9% liked)

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