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Star Wars Outlaws can be finished in 30 hours, says creative director
(www.videogameschronicle.com)
If it can be done in the goaled 25, that would be great. Ubisoft has a history of making their games take way too much time for my liking. It all starts to overstay its welcome.
Yeah, they become formulaic and repetitive
“Welcome to Mos Eisley. Climb this tower and push a button to discover important waypoints in the city.”
Too bad it’s made by Ubisoft.
With ubisoft bloat, everything is possible
I am reclaiming my time.
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